Average Playtime: 5 hours

Silver Bullet: Prometheus

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About

Infiltrate the military research lab consipiring with the devil and hunt down the demons!

Kali, the legendary "Goddess of Death" in the South America Rovolution.
She joined Neverlight, the counter-demon organization, after some kind of incident.
She wield two pistols that carve silver on bullets became a secret agent who hunts down demons.
Kali was investigating a strange case occurred in the Axis-21 Marine Research Plant
when she discovers the large and shadowy conspiracy of failed Project Prometheus.

1. Advanced console-style stealth action game
This game is never easy.
By the standards of 2015 games, this is definitely a difficult one.
You actually need to put forth an effort and practice to clear the game.
This game doesn't give you many tips about game mechanics or skills.
But you can overcome any difficulties through repeated attempts and practices.

2. Free-style dual pistol control
Why do you use a single pistol when you can wield two?
You can aim two targets at the same time and control each hand separately.

3. 45 stages
There are 45 missions with various patterns.
Each mission features a different structure, style and set of bosses.
Find out how each mission is played out
in the 45 stages of Prometheus.

4. 19 bosses with various patterns
Prometheus features 19 bosses.
Each boss is visually stunning and spectacular,
but the real heart of this game is in the ever changing gameplay pattern.

5. Solid storyline
The past and present of Kali, the Goddess of Death.
The relationship between shadowy organizations.
And characters with various stories.
Experience the whole new world of Byulbram Studio, the creator of Her Knights and Asura Cross.

6. Cinematic stage with collapsing floors and changing structures
The stage setting changes and some parts collapse as you play the game.
Experience the spectacle showdown with huge bosses and ever changing environment
and the blockbuster animations with no limit.

7. Automatically created Abyss Dungeon
Abyss Dungeon is for users who want to enjoy the game more even after clearing the whole storyline.
A new maze setting is automatically created each time.
Prove your skill in Abyss where the difficulty is higher than the campaign mode.

8. Over 90 achievements
You can clear this game in various ways.
And there are many achievements that you can try.
Find hidden achievements and complete them one by one.
Platforms
Release date
Developer
Byulbram
Publisher
Byulbram Studio
Age rating
Not rated
Website
https://www.facebook.com/theSilverBulletGame/

System requirements for PC

Minimum:
  • OS: Windows 7 (32 bit)
  • Processor: intel core-2 quad processor 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 9500 GT
  • DirectX: Version 9.0
  • Storage: 3 GB available space
Recommended:
  • OS: Windows 7 or Better
  • Processor: i5 3.3GHz or Better
  • Memory: 4 GB RAM
  • Graphics: GTX 570 or Better
  • DirectX: Version 9.0
  • Storage: 3 GB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

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Silver Bullet: Prometheus reviews and comments

Translated by
Microsoft from Italian
This game belongs to the isometric action, with elements of character growth. The protagonist is Agent Kali, and the story that the authors have built around them is quite intriguing. Equally positive is my judgement on the structure of the game, composed of levels that are unlocked as you exceed the previous ones. There is a lot of variety, and when you expect the usual behavior and characteristics of the level, here is the novelty! Peculiar then is the way to shoot, with our red that wields two pistols firing independently in two different directions. Is the Evel difficult? No problems, because the game is part of those games of the type to ' continuous growth ' of the character, ie if you do not make it to pass a level, just play the previous ones to grow our Kali, and then do it again with the latter strengthened in his Evolutionary parameters. Longevity is increased by the presence of an ' abyss ' mode formed by levels to play outside the main story and in which to make its way to the next one, where you meet the enemies already seen in the main story, and bosses known and not. Defects? If he had the vocal part for the characters, along with a more incisive soundtrack, it would allow us more emotional involvement. I also noticed some non-responsiveness to mouse-keyboard commands, which does not depend on the loading times of moves, but nothing of that. Then there is the usual flaw found in a certain type of games consisting in the fact that the keyboard commands are not configurable: I used my usual third-party program suitable for these cases, ie Autohotkey. I hear it's a game born for the mobile. It really has nothing to envy to those own for PC. Buy it.
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Translated by
Microsoft from Russian
It Seems like you want to write something good about the game, but you begin to remember, and the bad aspects comes out more. The Plot is and even on the Russian, but the translation is machine, and the story is delusional. In short – piled up in a pile of zombies, demons, angels, secret organizations and as a result came a completely unmemorable adventure of a special agent to combat mystical threats. Such a twofold situation repeats itself again and again in other elements of the game. There is a pumping heroine, that's just swinging it for some reason mostly not levels, but the finding of some demonic souls dropping randomly and such a solution looks, in my opinion, quite strange. We have been trying To entertain ourselves for forty-five missions. Tasks are put a wide variety, here and secret penetration into the territory, patrolled by drones, and the protection of scientists, and the chase of the cat, as if suspiciously it did not sound. The Design of the locations leaves much to be desired, but it can be tolerated. The Combat system is extremely simple, obviously not for a desktop computer made, but instead we have the jumps of complexity, especially the western style of the battle with the final boss. Graphics like not Koryjai, but does not cause any emotion, even the heroine is well-endowed with polygons in front and especially generously behind does not save the situation. Music Most of the time quietly sits in a corner and sharply jumps out only on "important" battles, because basically we hear only monotonous bang-bang pistols and indistinct cries of guards. In other words, the game is simply none. She tries to show herself with a better hand, but nothing happens, because my final score will still be negative... And let it not look at me reproachful stare Japanese schoolgirl with a catina. Pros: None. Cons: Monotony.
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