Average Playtime: 2 hours

Skilltree Saga

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About

Skilltree Saga is the first Rogue-like RPG set in Aventuria - the world of The Dark Eye. Choose to play as human, elf or dwarf and battle randomly generated opponents in over 100 stages, developing a set of magical, enhanceable skills.

Story

A sinister army of orks and goblins led by the Dark Ruler Sargul are besieging the city of Griffinsford. To make matters worse, your beloved, the daughter of Baron Griffontrue, was abducted, and you desperately take up pursuit. When ambushed by goblins, you are saved by a master of the mysterious Elemental Knights. You are given the rare opportunity to become part of this elite and ancient hidden order. After intensive crash course training, it is up to you to defeat the sinister horde that threatens to overrun the land.

Motivating Rogue-like Elements

Randomly generated monsters and treasure await the brave Elemental Knight in the margravate of Griffinsford. Defeat enemies and gather from a wide variety of equipment, which you must don to enhance attributes like Strength, Cleverness or Constitution. In the market you can trade equipment and purchase provisions. Use diamonds to purchase rare astral and healing potions to replensih your Astral Energy and health.

Round-based Duelling

Careful consideration is mandatory when facing the minions of Sargul! Choose from a variety of skills, damage your enemy with wind and water magic or force them to their knees with powerful fire spells. Learn and upgrade your skills. You will need them! So too, your enemies will strike at you with magical skills of their own. Fire will burn your skin, ice chill your bones. Other skills will enfeeble your senses or rain death down upon you.

Skilltree with numerous spells of the Elemental Knights

You start as an unknown adventurer of either human, elf or dwarf origin. In your conflicts against dangerous monsters, you will earn experience to increase your power steadily. Through level ups you will earn Adventure Points, which can be used to enhance your skills and learn new spells.

Over 100 levels of challenging dungeons. Rogue-style!

Choose from several dungeons to challenge and master. Hidden within you will encounter deadly creatures, chests filled with treasure or fountains of healing. You may come across a shady but neutral goblin merchant, who will offer to sell you items and equipment on your journey. Fall to a dungeon's dangers and you will be forces to begin anew, but with the experience earned in your attempt. Only the most bravest and strongest will face and conquer the more difficult dungeon bosses, and lend immortality to their name in the hall of heroes!

"The Dark Eye" is published under the license of Chromatrix GmbH. "Das Schwarze Auge" is a registered trademark of Significant Fantasy Medienrechte GbR.
Platforms
Release date
Developer
Headup Games GmbH & Co KG
,
Silent Dreams
,
Headup
,
Headup GmbH
Publisher
Headup Games, Headup GmbH
Age rating
10+ Everyone 10+
Website
http://www.headupgames.com

System requirements for iOS

iPhone 4, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for Android

2.3 and up

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04 or later
  • Processor: 2.4ghz Intel Core 2 Duo or equivalent
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
  • Storage: 600 MB available space

System requirements for PC

Minimum:
  • OS: Windows XP SP2+, 7 SP1+, 8
  • Processor: 2.33 GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: Graphics card with DX9 (shader model 2.0)
  • Storage: 600 MB available space
  • Sound Card: DX9 Sound Card
Recommended:
  • OS: Windows XP SP2+, 7 SP1+, 8
  • Processor: 2.33 GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: Graphics card with DX9 (shader model 2.0)
  • Storage: 600 MB available space
  • Sound Card: DX9 Sound Card

System requirements for macOS

Minimum:
  • OS: Mac OSX 10.5 or higher
  • Processor: Intel Core i5 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce 300 Series or Radeon equivalent (512 MB VRAM)
  • Storage: 600 MB available space
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Last Modified: Sep 17, 2019

Where to buy

App Store
Google Play
Steam

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20,780 items
11.11%
Wise Hero
Defeat 100 enemies without dying or fleeing
11.11%
Elemental master
Learn 20 Skills
11.11%
Veteran Hero
Defeat 75 enemies without dying or fleeing
22.22%
Orc Killer
Defeat 10 Orc Scouts.
22.22%
Orc Annihilator
Defeat 25 Orc Scouts.
view all achievements
38 items

Skilltree Saga reviews and comments

Translated by
Microsoft from Deutsch
In Short: Pro:-Graphic Style-nice Idea Kontra:-mieses User interface-annoying story-unnecessary Grinning for Diamonds-Equipped items can be sold without Query or Warning In itself, the Idea is not bad. You have different Skills that you can play free of and can then use them in any order or attack them with the Default Attack. The Opponents also use their Skills in different Order, but each Type of Opponent is the same, so you can ideally equip your Character for each Fight, provided you have memorized their Attacking Pattern. In addition, there are several Dungeons of different Levels of difficulty and lengthness with many different Opponents. So challenges and Tactics are there enough for a small Game. What sounds so great now, but unfortunately it's not Fun, and that's mainly due to the chilling Interface. It feels like a Free2Play Mobile Game, constantly you have to move or pull something, it's Zero uf Mouse operation has been optimized. The Conversion of the Skills just annoys, you can't just pull an Ability out of the Ski Bar, you have to look for them in, to the happy very small, Skilltree, click and then click on "Put." Again and again. At least I have the Desire to adapt the Skills to every Fight. I only did it in front of Bosses and just lnger lneted that I definitely heauded them away. Then the Rogue-like Component comes into Play. If you Die in a Fight, you lose all the Objects and Potions Found in this Run if you do not take out a so-called Goblin insurance. But This costs just 150 Ducats, which is a lot at least in the Beginning. In itself, that's ok, but even that Insurance actually cries out for it to be a Premium item from an F2P game. There are then the Aforementioned Potions, one for Life Energy and one for Mana (or ASP, as it is said here). These do not cost Ducats but Diamonds. The Latter can only be found in very small Quantities and the Potions are very expensive, which means running the same Dungeon again and again and watching your own Character fight. What is the point of this? I don't have anything against grinder in itself, but here there is even a lack of Gameplay. Yes, the Gameplay ... Actually, there's nothing more than adjusting skills depending on the Fight, continuing to click and equip the Character. The Latter is another Point that is immensely annoying. I can drop Equipment on the go from Opponents or buy some in the City, but can't use the Items in the Store with the Comparisons I've created. So I see a Gun in the Store, for example, think to me, looks cool, then has to switch back to my Inventory and see if the Gun is really better. WTF?! Selling Items is also such a Thing. I have to browse touch-like through the Inventory and click on Sale at every single Item. It has already happened to me that I have sold a well-laid item, because the scrolling Is often still hairy. I also find it quite a good thing that you can sell created Items, without Retrieval, without Warning. In Conclusion I can only say beautiful Graphics, nice Idea but overall just not a good Game, not even as a Mobile name it would be Fun for me.
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