Average Playtime: 5 hours

Slasher's Keep

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About

It's a first-person roguelite with a focus on melee combat and loot. Now for some vague copy followed by a list of features:

You have been imprisoned and left to rot in the depths of Slasher's Keep, a frightful construct towering above the forgotten forest in the remotest wilds of Ool. As rulers came and went the keep remained the final destination for the nation's most undesirable elements. Many a scoundrel has tried and failed to escape its dungeons, perilous as they are. Will you share their fate, or will you overcome the challenges ahead involving the features below?

  • randomly generated levels
  • various traps to trigger and secrets to find
  • randomly generated items granting you stats and abilities
  • dynamic melee combat with different swings and thrusts, as well as precise parrying
  • smacking of enemies into spikes and chasms using your inventory sack
  • various types of enemies with different abilities
  • various types of magic wands for a bit of ranged combat
  • two playable characters to choose from with more to unlock
  • a drag-and-drop based crafting system
  • cartoon graphics made up of cel-shaded models, hand-drawn sprites and even some procedural animation
Platforms
Developer
Damian Schloter
Publisher
Damian Schloter
Age rating
Not rated
Website
http://www.slasherskeep.info

System requirements for PC

Minimum:
  • OS: Windows 7+ 32bit
  • Memory: 2 GB RAM
  • DirectX: Version 9.0c
  • Storage: 2500 MB available space
Recommended:
  • OS: Windows 7+ 64bit
  • Memory: 4 GB RAM
  • DirectX: Version 9.0c
  • Storage: 2500 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
29
33.33%
It's like a real RPG!
Complete a quest
33.33%
Once more into the fray
Re-enter Slasher's Keep
33.33%
I'm too young to die
Escape a small dungeon
66.67%
A monkey's whisper
Find the jade monkey
66.67%
Out of the furnace
Escape the prison
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Slasher's Keep reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review COMIC-STYLE! Betrayal! You find yourself Robbed of your Belongings in The Dungeon of Slasher's Keep. Many have tried to escape from here and they have all failed ... Will you do the same to them or survive the Horrors of Slasher's Keep? The Technique Graphically hits Slasher's Keep with its comic Cel shaping look and hand-drawn 2D sprites in a 3D Environment exactly my Nerve. :D Performance is good. Sound is good. I love the Song in the Main Menu. ^^ Gameplay Playfully, Slasher's Keep offers everything you'd expect from a Dungeon Crawler, like Delver etc. Beat, block, loot, explore, die and get the Whole thing all over again. Of course, you also gain Experience points that inevitably lead to the Level Up, which in turn gives you skill points that you can invest in Strength, Skill or Intelligence. The Dungeon is generated every random. Conclusion Slasher'S Keep already makes a good Impression in Early Access and one can only hope that the One-man development team stays on the Ball. Fun is definitely fun. :) From me there's an Early Access thumbs Up! If you want to get an honest Impression of Gameplay, Atmosphere and Sound, just Look into my Tapped up: Tacked up: Slasher's Keep I wish-as always-have fun zocking! :D
Translated by
Microsoft from Deutsch
Product received for free Early Access Review Vorab: The Game was created entirely by 1 Developer. A remarkable Achievement. If you want to learn more Background Information, Development Details and one or the other personal Anecdotes from the first Hand directly from the Developer himself, you can listen to the interview with Damian Schloter here: https://www.youtube.com/watch?v=4zLqCgDrFGw My Conclusion Slasher's Keep: A great Game. If you have what's left for Rougelike Dungeon Crawlers, you should definitely check Out Slasher's Keep. The Combat System appears simple at the 1st Glance, but offers some Scope for Tactics later In The game. Besides, if you fail, you have to fail (and that's often going to happen!!! Rougelike), do not start again and again at 0. You lose only 25% of your Skill Points and Money. In addition, you can "secure" items and make them available for a Reboot directly at the Starting Point. The crafting system is a great Feature. From Individual Parts you can assemble really unique Weapons and name them. Later in the Game, the Weapon looks exactly as it was arranged in The Blueprint. By collecting Components in a targeted manner, it is possible to produce powerful Weapons that make it much easier for you to Get On. Since the Game is strongly oriented towards the Prey Objects (Weapons, Armor, Potions, etc.), you get into the well-known loot spiral quite quickly. Just this one Room with the box. Just quickly get this short quest ready. Just yet ... But that's Exactly why I play games * * grins * * I have Fun with SK and will always like to cheer it on and "slasp" me through the Vaults.
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