Average Playtime: 5 hours

Space Food Truck

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Space Food Truck is a cooperative, culinary scifi adventure. 1-4 players take on unique roles aboard the Galaxy Gourmet. Their mission: explore a vast, procedurally-generated galaxy in search of exotic ingredients, craft delicious recipes, and build a powerful collection of items and abilities to withstand the untold dangers of deep space.GameplayYour team's goal is to complete all of your recipe objectives, which means collecting ingredients, crafting each dish, and taking it to the planet that's craving it. Each of the four unique roles aboard your ship contribute in their own way, and they'll all need to work in concert to succeed! Just like on a real space food truck. The Captain plots your ship's course, scouring the galaxy for stronger items and tastier ingredients. The Chef collects ingredients that other players discover and crafts them into delicious dishes. He occasionally eats his own cards. The Scientist researches each of the roles on your ship, choosing which crew members to empower with new abilities. He'll sometimes stumble upon artificial ingredients. The Engineer repairs and upgrades the ship, which is constantly pummeled by misfortune. Each character begins the game with a small deck of 10 cards, which you'll play to move around the ship and do your job. You must add a card to your personal deck each turn, and you'll be reshuffling and drawing items and abilities from it all game long. Your goal is to assemble the strongest, most versatile collection possible to do your job, and ultimately bring honor and glory to your food truck. Features Supports 1-4 players locally or online. 4 Difficulties: Mild, Medium, Thai Hot, and Dragon Sweat Our procedural galaxy holds new surprises every play through! Games last 1-2 hours, save and stop anytime. Resume your offline games online, or vice versa. Invite your friends or match randomly. Play a live game from start to finish, or take turns asynchronously. 25 Achievements to tackle, plus 8 Steam trading cards to collect
Platforms
Release date
Mar 25, 2016
Developer
One Man Left
,
One Man Left Studios
Publisher
One Man Left, One Man Left Studios
Age rating
10+ Everyone 10+
Website
http://onemanleft.com
System requirements for macOS
Minimum:
  • OS: 10.8.5 (Mountain Lion)
  • Processor: 2.0 GHz Dual Core or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce 8800 GT / ATI Radeon HD 3870 / Intel HD Graphics 4600
  • Storage: 2 GB available space
System requirements for iOS
iPad 2 Wifi, iPad 2 3G, iPad Third Gen, iPad Third Gen 4G, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPad 6 1 1, iPad 6 1 2
System requirements for Linux
Minimum:
  • OS: Ubuntu 12.04+ / SteamOS+
  • Processor: 2.0 GHz Dual Core or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce 8800 GT / ATI Radeon HD 3870 / Intel HD Graphics 4600
  • Storage: 2 GB available space
System requirements for PC
Minimum:
  • OS: Windows Vista/Windows 7/Windows 8
  • Processor: 2.0 GHz Dual Core or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce 8800 GT / ATI Radeon HD 3870 / Intel HD Graphics 4600
  • Storage: 2 GB available space
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Last Modified: Jul 25, 2019
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Translated by
Microsoft from Russian
A kind of another "digital pillar"-a cooperative, offering a party of four players to survive in a hostile space, fueling the interstellar service of food delivery. This creation refers to the so-called "game with the build of the deck", because absolutely all the actions entrusted to the players are made by the cards available on their hand, and, thus, each move of the player's deck grows-accordingly, you need to Constantly try to avoid falling into the deck of weak or frankly malicious cards (prudently a few mechanic, how you can get rid of unwanted cards) and increase the likelihood of falling something really necessary (mainly, trying to To drag the necessary cards into the deck in large numbers). And So, the team from the captain, the Cook, the scientist and the engineer, each with its own set of functions, should keep on the move its vessel (for which the loan has not been paid, and to which in the load was the dwelling in ventilation "aaaaweeesome" xenommorph-the seller of this cute detail, Of course, I kept silent...), to find the ingredients, to prepare the ordered dishes from them and deliver them to the clients, while each turn on them will be in trouble one after another, and the ship at any moment threatens to fall apart. As A result, it looks like a kind of variation on the theme of "The Horror of Arkham" in the decoration "Futurama"-the local interstellar adventures of different degrees of absurdity evoke the association with the latter. I think it is very important to keep in mind that, as is typical for the tinctures in the genre of PVE-cooperative, about fairness this game has never heard. However, a lot of troubles can be quite amusing to rake the next one, which is issued by the Almighty. Interestingly enough, so far in almost every one of my passing the main source of problems was something completely new: Once the engineer did not fall off the map of the desinsector, resulting in all the characters of the deck consisted of half of the useless Pests, another time the captain constantly ran across the malicious events in each new system, and once a very long time had to spend on the very first of the ordered dishes, because nowhere could not find the pepper-the most, perhaps, Common ingredient in this galaxy! And as luck has it, after the dish was finally ready, the team came across a planet where sold four (!) cards of pepper at once! If It wasn't a digital, but a physical one, I would have just threatened to kill the man who dragged the deck at that moment. In General, sitting down to this sample of the spire, you never know what will spoil your flight this time. Of course, you can Play here alone, taking control of all four characters. In a sense, it is even more convenient, understandably prichinym. But, nevertheless, having on hands such a thing, always pulls to try to test the cooperative, with all its remarkable spirit of cooperation and reciprocity, joint overcoming of difficulties, collective hysteria and search of the guilty in the next sad End. So, if all of the above is to your liking-which, of course, is not a fact-then the game can get a lot of fun.
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