Spectromancer
About
Open your mind and discover your power as you explore the world of Spectromancer! A turn-based online fantasy card game, co-designed by Magic: The Gathering's Richard Garfield and Alexey Stankevich, creator of Astral Tournament and Astral Masters, Spectromancer allows players to participate in a magical duel against other mages by strategically summoning creatures and casting spells.
Play as one of six powerful types of wizards and take on the corrupt council of magic and its innumerable minions. Each mage uses five magical elements during a duel - Fire, Water, Air, Earth and a fifth related to the specific mage type. Using one of six mage types in the game, Clerics, Mechanicians, Necromancers, Chaosmasters, Dominators and Illusionists, players duel against the computer or against other online players live. By adding new spells and new allies to your side, players will open new strategic options to master.
Spectromancer provides a varied pallet of foes and environments that force players to watch every turn of a card. Each player takes on a journey of discovery reflected in the tricks they master as a player, with the challenges increasing in multi-player, Spectromancer pits players against hundreds of challenges of amazing tactical depth.
Play as one of six powerful types of wizards and take on the corrupt council of magic and its innumerable minions. Each mage uses five magical elements during a duel - Fire, Water, Air, Earth and a fifth related to the specific mage type. Using one of six mage types in the game, Clerics, Mechanicians, Necromancers, Chaosmasters, Dominators and Illusionists, players duel against the computer or against other online players live. By adding new spells and new allies to your side, players will open new strategic options to master.
Spectromancer provides a varied pallet of foes and environments that force players to watch every turn of a card. Each player takes on a journey of discovery reflected in the tricks they master as a player, with the challenges increasing in multi-player, Spectromancer pits players against hundreds of challenges of amazing tactical depth.
- Co-designed by Richard Garfield, the creator of Magic: The Gathering
- A turn-based strategy game with an elegant interface and great depth
- Wide variety of spells and mages gives nearly endless replay value
- Multiple levels of difficulty to provide player of all skill levels a challenge
- Play as one of six different types of mages, each with unique spells and strategies
- Pit yourself against players from around the world in multi-player play
- Build your character's spells and abilities over time in the extensive campaign
System requirements for iOS
iPod Touch Second Gen, iPhone 3G, iPhone 3G S, iPad Wifi, iPad 3G, iPod Touch Third Gen, iPhone 4, iPod Touch Fourth Gen, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2
System requirements for PC
- OS: Windows 2000/XP/Vista
- Processor: P3 class or faster
- Memory: 128 MB
- Graphics: GeForce-2 class or faster with 32+ MB RAM, 1024x768 screen resolution
- DirectX Version: DirectX 8
- Hard Drive: 50 MB
Spectromancer reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
I Advise all fans of the original collectible card games (Logic (CCG)). At least not worse than Magic: The Gathering-Duels of the Planeswalkers.
There is a campaign, online, Hotsit. And the developers have not abandoned the project, which is definitely a plus.
I will Add that the game for Windows took place on October 20, 2008, and the creators themselves position their project as "a strategy, something between" Magic: the Gathering "and chess. Here to win does not require the ability to quickly press the buttons and accurately hover the mouse-everything solves ingenuity and strategic thinking. The Basis of the Spectroromanser is a clever game mechanic, carefully adjusted balance. "
Translated by
Microsoft from Russian
Microsoft from Russian
Spectromancer-This is one of the first digital KI, which I had a chance to play. The Game is uniquely worthwhile, the story in a single campaign interesting, multiplayer you will delight and, having mastered, you will gladly play a couple of online matches with other players.
Pluses: + Immediately Get all the cards, Make up decks + to fully play do not need to spend hundreds of dollars or a lot of time, as in Hearthstone + Multi-mode modes + There is an interesting single campaign + there Are a replay and achievements + After so many years in Online so far there is a motion of Cons:-The Game stopped in development-Together with the additions it turns out a little expensive-There are chances that after a certain period of time you will play and do not feel the need to go into the game Again, as there are no additional tools that would encourage frequent entry and time spent in the game
Translated by
Microsoft from Italian
Microsoft from Italian
It'S a card game that requires a lot of strategy.
Unlike other card games here you can not make your own deck (at least in multiplayer) since the cards are random, at most you can choose one of the many classes with their respective cards.
In The game there is no card fishing, since all the cards are available to be played and are endless. Each card costs mana and there are five types of mana that increase by one per turn.
So If you lose, you lose by accident and not for bad luck, because you can immediately create strategies without waiting for the right cards as in the case of games where you have to fish.
There are various modes including the campaign, the arena and the multiplayer.
The negative notes are the animations and some graphics, which are important in these types of games and in my opinion can be improved, also because there are other free card games with better graphics and animations.
The price of the game and the DLC is a bit high. The game costs €10 and if you want to have all the classes in the game, you have to buy 3 DLC from €10 the one. A little too much perhaps, for what really offers the game.