Average Playtime: 1 hour

SolForge

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About

Designed by the creators of Magic: The Gathering and the Ascension Deckbuilding Game, SolForge is a free-to-play digital collectible game in which players construct their own decks to challenge their friends or battle against the computer. There are multiple modes of play, including tournaments, drafts, ranked play, campaign mode, and a variety of new events every week! Players can customize their decks with cards from their collection that they can earn through gameplay or purchase from the store. Try it now for free!


The core mechanic in SolForge is leveling. Whenever you play a card, that card levels up into a new, more powerful version. As the game progresses, you level up, and gain access to your more powerful higher level cards. Some cards start off weak and level up into powerhouses, while others start off strong and don't improve much as they level, presenting strategic and tactical choices that will challenge even the most seasoned gaming veterans.

With hundreds of cards that each transform as you play, SolForge is a game unlike any other. Try it free today!Key Features
  • Challenge your friends or play against AI opponents with multiple levels of difficulty
  • Simple to learn, difficult to master.
  • Tutorial to get you playing right away
  • Unique leveling mechanic transforms your cards as you play
  • Online Play
  • Deck Customization
  • Tournaments and Draft Mode
  • Card Forging System
  • Campaign Mode
  • And more!
Platforms
Release date
Developer
Stone Blade Entertainment
Publisher
Stone Blade Entertainment
Age rating
10+ Everyone 10+
Website
http://solforgegame.com

System requirements for PC

Minimum:
  • OS:Windows Vista
  • Memory:1 GB RAM
  • Graphics:256MB DirectX 9.0c compatible video card
  • Hard Drive:200 MB HD space
  • Sound:DirectX 9.0c compatible sound card
Recommended:
  • OS:Windows 8
  • Memory:4 GB RAM
  • Graphics:512MB DirectX 9.0c compatible video card
  • Hard Drive:500 MB HD space
  • Sound:DirectX 9.0c compatible sound card

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2
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Last Modified: Oct 22, 2019

Where to buy

App Store
Steam

Top contributors

accujazz

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Sinkler

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SolForge reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Hello together, I've been playing Solforge Since about September 2013, and what should I say? I love it! It's completely f2p playable. Of course, in this Case, you shouldn't expect to have the best Cards at your disposal right away. However, By Learning the possible Dailies alone, it is possible to collect a nice Collection of available cards after a few Weeks (about a few weeks to a few Months). I think the Gameplay is super successful. I have not experienced The played cards in the next Round as a tracked version in any other Card Game-I find class. Of course, the Outcome of a Game also depends somewhat on the Luck of the cards drawn, which also contributes to the Appeal of the Game. Thus, even as a Player with less good Cards, it is possible to win against someone with better Cards in case they are Unlucky on their Side. In short: As it should be in any card game! In Summary, I would like to make a clear Recommendation for this Game. If you Like or like Magic or any other Collectible card Game, it's definitely worth a Look at Solforge!
Translated by
Microsoft from French
Early access review the latest extremely abrupt, relentless and disruptive update. And without getting into the details of the many technical problems. Why I stop playing: end of the daily rewards system mentioned in the copy of the favorable notice below. It was the only accept of the game that was routine and allowed to complete its collection little by little without taking the lead. The PvP system is horrible. The rewards being granted only during online victories, I do not see the interest to create a 2nd account to win 2 rewards per day (1 booster for the first win, for 4 WINS I do not know). I want to point out the brilliant idea of the developers who put the game in free mode (or almost) that with a few hours allowed to get all the cards of the game (legendary included) and complete your entire collection by having at least 3 copies of each card. I felt absolutely no pleasure in opening a few hundred booster as a result while I was bored. I also realized that I would have had to play for at least 5 years to unlock everything. I would point out that the purchase price of the 6-card boosters went from 5000 silver to 7500, which the standard dratf tournament reminds me of the Hearstone arena mode. The economic model now becomes a big handicap: too much gold is needed for the slightest "paid" purchase. The compensations are:-the purchase of a legendary Pack for 1 silver (12 cards of which at least 1 legendary and 3 heroic)-double the daily rewards for 2 weeks except that I had benefited from the period "free" to have all the cards in 6 minimum copies (legendary included), a little less than 499 960 standard boosters and about 300 000 boosters of the new extension, 30 million of silver, the 4 decks sold at the game store and unlock the 50 slots available to create its decks. So the compensation is far from sufficient. the free period allowed me to do the "mourning" of this game and stop without being disgusted, I just have a few regrets to lose my daily routine. I played this game for a year and a half, without buying gold: economical model too expensive for virtual, as much buy real cards at these rates. SBE managed to lose an active player who played quietly in his corner without bothering anyone. I recommend this game to new players who do not intend to buy cards with golds. This game is now reserved for PvP players to progress, facing the AI has lost its relevance. Conclusion: Farewell to this game.
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