Average Playtime: 3 hours

Speed Kills

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Exceptional

About

Action-packed death racing, this is what Speed Kills is about!

Traditional, isometric, powered by Unreal Engine. Players compete in various championships, ranging from bootleg rallies on the outskirts of the galaxy to big-league circuits set against the goliath skylines of metropolis cityscapes. You can purchase offensive and defensive vehicle upgrades, buy new cars, collect power-ups and earn bonuses.


FEATURES
• Classic gameplay, inspired by the 16-bit isometric racing games
• 5 planets/championships to compete
• Over 50 unique tracks
• 8 fully customizable and upgradable vehicles, ranging from beefed-up pickup trucks to futuristic hovercars
Platforms
Release date
Developer
Black Wing Foundation
,
Holy Warp
Publisher
Kiss
Age rating
Not rated
Website
http://holywarp.com/

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Intel CORE i3 2.6 GHz
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon 5570 1GB/Nvidia GT 450
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
Recommended:
  • OS: Windows 7
  • Processor: Intel CORE i5 2 GHz
  • Memory: 8 GB RAM
  • Graphics: ATI Radeon HD 6770/Nvidia GTX 550 Ti
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
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Last Modified: Mar 9, 2024

Where to buy

Steam

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Sinkler

1 edit
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Speed Kills reviews and comments

Translated by
Microsoft from Russian
It is Quite understandable what inspired developers, creating a game. The Motives are clear-in this genre, seemingly all died long ago and nobody should be disturbed. And you want to dare! Go for the Great! Does this Mean that it is worth unearth the old bones and dressing them in new clothes, because the guys from Interplay and Blizzard, in due time, did a great hit thing. And it would be possible to recommend this game, but, against the backdrop of some negative points, the positive points are dying. The First thing that killed is the controller's support. You must have decided to joke? The Left analogue works and everything. No, it's not funny! All right, that was a bad time. So, against the backdrop of quite strong computer racers (which is very good) these eternal injections in the side of the track and Sportoykaniya car on a smooth spot-it's just scary!!! Annoying! You go the whole track first-do not lost the road to anyone, and everything is successful, but your car throws on a flat track, expands as a weightless piece of plastic and resets the speed to zero: The bottom line-you, at best, the third, fourth. The Game is not difficult, the tracks are simple, interesting, but the old habit of looking at the corner of the screen in the search for a mini-card. It would be great if she was. The Camera, in my opinion too close to the track With the kinds of cars and upgrades-everything is normal, nothing negative felt, but why the weight of all these machines are the same? Crashing in the opponent you can only guess who and where will unfold. Music is disappointing, it is better to drive your favorite tracks into the player and enjoy your racing rhythms, than listen to the recorded soundtrack. They, unfortunately, sound like a soulless machine has crammed guitar reefs in the most unfortunate day, has closed different VST plugins and left. Sound design is not disappointed, but to jump from happiness there is no sense-all honestly, no more. Although a couple of times lost the sound of rocket launch. Shooting realized somehow strange. Here I press the button oil-mine, and shooting is carried out from the main cannon. And so not once. Rockets rivals chase you on the most "can not", but the player's rockets are obviously refuelled enemies: one pursues the leading car, and the other just flies forward, once moved to the rivals, and another time-not. It Is a pity, but this game only on solid "3" on the five-point system. This is very little, and I would like more, because we realized that the developers, like those who bought this game, probably fans of RRR.
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