Spite: Solaris

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About

"A short Diablo-inspired experience."

Spite: Solaris was developed by Absolute Mass from The Game Assembly Stockholm class of 2020. Using their own in-house game engine during their 6th game project spanning 14 weeks half time.

Programming
Morgan Waern Wickström
Benjamin Glodeck
Leo Von Ahn
Anton Liivak
Gustav Rutqvist

Level Design
Alfred Göthe
Paul Svahn Moore
Martin Larsson

Graphics
Erik Bautista
John Atterstig
Theodor Rönnudd

The Game Assembly is a Higher Vocational Education located in Stockholm and Malmö in Sweden. We educate game developers!

The Game Assembly’s curriculum’s in Game art, Leveldesign, Technical art, Game programming and Game Animation is written by the Swedish games industry and we continously have a dialogue about how to be in the frontier of game production.

Parallel with individual courses throughout the education our students are assigned to groups and together they create 8 games of various types, some of which you will be able to find on this page.

Is gaming and game development your passion? Are you interested in reading more about The Game Assembly and how to apply?

Please read more on our homepage:
https://www.thegameassembly.com/

 

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The Game Assembly
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Not rated

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Last Modified: Sep 30, 2022

Where to buy

itch.io