Spred64 - C64 Sprite Editor

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About

Commodore C64 - Sprite editor, compositor and animator!

For the price of a coffee you can get this amazing new sprite editor. Created for my very own production workflow, this tool will save you hours of trying to guess at sprites that are joined at the hip! 

See the full video for full tutorial and instructions:

Composite up to 25 sprites with 5 layers each over 20 frames of animation from a bank of 64 C64 Sprites. Export the byte data to use in your very own projects.!

Still to do:

  • Binary export
  • ascii export
  • importing 
  • larger bank
  • more frames

Keys:

Numpad to shift pixels (4,8,6,2) of currently selected sprite

Arrow keys to change Layer / Animation frame

Pg Up/Pg Dn (+Alt to decrease) to increase start / End frames

Enter to change animation speeds (0, 0.1 , 0.2 , 0.25, 0.5)

Ctrl+Arrow keys to change sprite position offset on the compositor area (bottom right grid). Hover cursor over the sprite you want to modify, it is also layer sensitive.

X - Flip sprite horizontally

Ctrl+Backspace to clear sprite data

F6 to reset

Ctrl+L to load

Ctrl+S to Save

Ctrl+C to copy a sprite

Ctrl+V to paste a sprite

This software is paid only as it was created in my own time and the funds will encourage me to continue its development. Thanks.
 
Raised so far $17.50  from 6 copies sold. Thank you! =)

Changelist:
v0.9:

  •  Added icon
  • Included the main icon as an example sprite file
  • Fixed cancel loading crash
  • Fixed memory issue with last sprite
  • Fixed texture mem refreshing if minimised
  • Fixed loading stall issue
  • Window can be minimised by clicking on the icon in the taskbar.
  • Added layer numbering per sprite in the compositor
  • Added TAB keypress to toggle extra UI (compositor blank tiles and layer numbering).
Platforms
Release date
Developer
PixelBurner
Age rating
Not rated

System requirements for PC

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Last Modified: Apr 26, 2021

Where to buy

itch.io