Average Playtime: 1 hour

Starpoint Gemini

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Starpoint Gemini is an RPG tactical simulator focused on the control and strengths of individual vessels. In SPG ship captains and their skills make the greatest difference in large-scale battles. The games is set in a science-fiction universe where various thriving technological directions exist side by side.

After spending almost twenty years trapped in the so-called Stasis rift anomaly, unaware of the passage of time, player reemerges into normal space to find Gemini and indeed everything he knew, had changed beyond recognition.

The Gateway stood as the entry point to the Gemini system, but events that took place two decades ago closed the wormhole and practically sealed the system off of the rest of the universe. The isolation and the appearance of countless anomalies enabled unforeseen technological advancements. Political intrigues, greed and lust for power have shaped the fate of Gemini and it is almost time for reckoning .

Players will freely traverse the rich and filled vastness of the Gemini star system, fight skirmishes with rogue ships, trade commodities, research anomalies, buy new vessels, upgrade their ships with state-of-the-art technology, increase their experience and rank to learn more powerful maneuvers and ultimately use all that in large scale engagements against other fleets of hostile ships. Gemini is a dangerous place with riches waiting to be claimed by the more daring and capable captain.

Key Features:
  • Free-roaming space waiting to be explored.
  • Vast and interesting Gemini star system, divided into more than fifty large sectors connected via entrances into hyperspace torrents, called T-Gates.
  • Numerous space stations, asteroid mining bases, asteroid fields filled with ore to be mined, randomly appearing anomalies, random encounters with hostile pirates or vessels in distress, trade convoys, military patrols, nebulas and much more are all there to create a deep and immersive experience of a living star system.
  • Deep and intriguing storyline filled with schemes and twists, drives the player further into the main plot.
  • Numerous scripted side missions offer a break from the main plot and give more insight into the setting of Starpoint Gemini.
  • More than 300 Freelance missions can be found and taken on stations through Freelance commission.
  • Intuitive and user-friendly interface.
  • Diverse skill system offers more than 30 upgradeable vessel maneuvers.
  • Increasing your rank leads to more options including the ability to purchase larger ship classes.
  • Choose from many different perks to gain additional passive bonuses.
  • Ships have special built in abilities, which makes even smaller ship classes very useful in fleet battles.
  • Upgrade your ships with more than 300 ship systems ranging from weapons and energy shields to power cores and thrusters.
  • Enlist additional experienced personnel for your ships to gain skill bonuses.
  • Random global events will influence almost all aspects of the game world (like chance for pirate encounters or commodity prices). '
  • A comprehensive "Captain's Log" will enable you to keep track of ongoing missions and events.
Free Gladiators DLC Features:
  • Four new ship designs add to the already large number of unique vessels
  • 50 new special ship systems that can only be awarded for victories in Gladiators
  • Outer Horizon, a new sector of Gemini where the special tournament is held
  • Series of difficult combat situations like Free-for-all and Team fights
  • Completely free-of-charge as a big thank you to everyone who supported us in developing and improving Starpoint Gemini
Release date
Little Green Men Games
Iceberg Interactive
Age rating
Not rated
Other games in the series

System requirements for PC

  • OS:Windows XP, Windows Vista or Windows 7
  • Processor:2.0 GHz Single core
  • Memory:768 MB RAM
  • Graphics:DirectX 9.0c compatible graphics card with 128MB RAM, Shader 3.0 or better
  • DirectX®:dx90c
  • Hard Drive:3 GB HD space
  • Sound:DirectX 9.0c compatible sound Card
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Last Modified: Sep 17, 2019

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Starpoint Gemini reviews and comments

Translated by
Microsoft from Deutsch
I dealt with this Game a little bit. At First I still had my Difficulties. It was cluttered and Messetic. But so little by little you get clear. Some Things could have been done better like a quick load, processing orders gradually, cleaning up some Bugs and more Radio Traffic than already integrated is better Control in both the Keyboard combination and the Operation and control. The Trading Partners are also a little stupid: If you have conquered a Ship, want to sell it at the Station, you get a Proposal. But If you then say that this Ship is worth much more and that the Trading Partners do not agree, only half of them pay what was previously proposed. So You always have to save beforehand and even then you never know how much a Trading Partner is willing to pay because it always changes. You will also be properly slain with the Officers. There are countless different Officers. Unfortunately, you can only hire 4 and most of the time you only have one Way to hire a really good Officer. If you go out of the Game and reload, other Officers are at the Station. So You're forced to make your Decision right. With the Ship Systems, you often can not scroll down with a long Text if you are interested in a Weapon or a Shield or anything else. That's frustrating because you don't know how much this brings, then. At least, you can target the individual Stages, the Ship system. Stage 1 is worst and Stage 5 is the Best yet. But It's often not the only thing you can judge. Shield strength, TP (Fuselage), minimal and maximum damage and Percent are Things you can always compare. You also have to look at what you are putting in and whether this is even possible. If, for example, you go on a Plamakanone and the Ship shines somewhere Green, then it is suitable for your Ship. If you don't light up a Field of ship green anywhere, the System is not suitable for your Ship. If you Buy a Weapon that does not fit into the Ship, because it is still too backward, you have to buy a new Ship or sell the Weapon. It is also a Pity that the Missions sometimes rumble, so it is often impossible to complete the Mission. But luckily there's an Autosave. If it busts or the Game itself ends simply restart and then mostly reworks. The Tutorial helps, but there are countless Things it doesn't teach the Player. After the Turtorial, you can progress with the Story, but you should first save yourself a new more advanced Ship. From 130000 Credits you get a decent Ship. With another 70000, you can also equip it neatly with Shields and Weapons. The Officers stand in the background in The first Chapter. Once you can do Gladiator Fights, you can become a Millionaire with It and then throw money around you as you want:) Cargoboxes and Fraks often give you equipment that doesn't get Ma at Stations or rarely gets it. If there is nothing special about it, this is not bad either. By selling your Cargo and Equipment, you get a lot of Credits. Trade Is flourishing, the Ship is growing and if the Energy goes out, it will time for a bigger and more gigantic Ship:) All in all, a lot of Effort was put into this place, but apparently it was just put on the Market too early. While it's a shame that it has some Flaws, it shouldn't affect the Fun of the Game much. In My Opinion, this Game runs smoothly on Win 7 and is addicted to more:)
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