Average Playtime: 3 hours

Stick it to The Man!

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About

Meet Ray, he lives in a world where everything is made out of paper and stickers. One day he has an accident and wakes up with a giant pink spaghetti arm sticking out of his brain. This gives him awesome powers and he can suddenly change the world around him by folding it, tearing it, pulling stickers off and sticking them elsewhere! And if that weren't enough, Ray can also read peoples minds! Digging into the brains of his fellow citizens, Ray can hear their thoughts and use that to his advantage. Unfortunately, Ray doesn't have much time to get to grips with his new abilities. He is framed by ‘The Man’ with a crime he didn’t commit, and is on the run. Can you help to get Ray out of this sticky situation? Get ready to tear it, rip it and Stick it to the Man!
Metascore
83
Release date
Developer
Zoink!
,
tgarr0
Publisher
Ripstone, Zoink Games
Age rating
13+ Teen
Website
http://www.stickitgame.com

System requirements for PS Vita

System requirements for PlayStation 4

System requirements for Xbox One

System requirements for Wii U

System requirements for PlayStation 3

System requirements for Nintendo Switch

System requirements for Web

System requirements for macOS

Minimum:
  • OS: Mac OS 10.7.4 or higher
  • Processor: 1.86 GHz Intel Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce 320M or better
  • Storage: 2 GB available space

System requirements for PC

Minimum:
  • OS: Windows XP or higher
  • Processor: Dual-Core 1.6 GHz
  • Memory: 2 GB RAM
  • Graphics: AMD Radeon 6310 / ATI Radeon HD 4650 or better
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • Sound Card: sound card
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Last Modified: Sep 21, 2024

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Stick it to The Man! reviews and comments

Short, funny, with a quirky artstyle.
«Underrated»
Translated by
Microsoft from French
Great game! The most:-playful and funny! -Super original as a game concept. -well-dosed: not too difficult (some will find it a little easy...) -the graphics "cardboard" very successful-the music very worked, and hyper adapted to create the atmosphere of the game the least:-almost zero replayability, except the few successes to unlock. Conclusion: a very pleasant game experience, I recommend it to all
Translated by
Microsoft from French
A small short game with a beautiful artistic touch. A little adventure game with a pile of platform. The main character has the particularity of being able to read people's thoughts. With the original graphic paste, this can make think of psychonauts, but the comparison stops there. The game is seduced by its universe, its humour and its design. Knowing that the game is quite short (about 3h) you may want to take it in period of pay.
Translated by
Microsoft from French
(Finished on PS Vita) A very limited adventure game, which offers no challenge but managed to hold us a few hours thanks to its very classy graphic aspect and its shifted atmosphere. Stick it to the man will cheerfully draw from the side of Psychonauts (evidenced by the logo of double fine stashed somewhere), but never manages to match the master. I think especially about dialogues (important in this kind of game) that are anecdotal and rarely funny.
Translated by
Microsoft from French
Ah, well a nice surprise that this stick it to the man, I'll try to make short: If Monkey Island, little big planet, paper Mario and Psychonauts had a relationship (quite dirty), SITTM would probably be the monster that would result. So certainly, the difficulty is not necessarily the appointment: we walk in environments in 2.5 D, confronted with characters facing their problems, and we will be responsible to read in their thoughts to find the right object in order to unlock another, and then help another protagonist. The whole is interspersed with a few thin platform phases, and a little hint of infiltration at times. If we do, in the end, a little always the same thing, it is perhaps not to make a shadow to the writing as well as to the artistic direction, both in the hair: the team behind this little game has exploded and the completely absurd situations in which are find the player are always well-found, cynical and uncomplexed. The dubbing, also very good Bill, supports the many jokes that will make me smile well! In short, I advise SITTM to lovers of adventure game looking for more a script ' well crossed and original (and wishing to control a purple spaghetti coming out of your skull) than a challenge that would overboil the meninges.
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