Average Playtime: 22 hours

Strategic Command WWII: War in Europe

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Strategic Command WWII: War in Europe is a deeply immersive turn based strategy game covering the greatest conflict in modern history.

Take control over either the Axis or the Allies, while directing the efforts of each nation belonging to your alliance. From this unique perspective, you will be the supreme mastermind behind the entire conduct of operations, deciding the priorities, the strategies, and coordinating your global efforts to win the war!
Each nation in your coalition will have their own strengths and weaknesses, levels of technology, troops, equipment, and industrial capacity, and it will be up to you to make the best use of all of them!

Wage war across land, sea and air, employing a wide range of historical units combined with multiple avenues of technological upgrades. With research and development, the demands of combat and limited resources, balancing the day to day requirements of the war against your long term strategy will all be critical to ultimate success and victory.

Diplomacy and espionage will also be key tools to employ against your enemy as a war like this cannot be fought solely with military forces. Manage your relationships with neutral powers – encourage or pressure them to join your alliance, support your war effort or deny their resources to the enemy!

Through careful management of your resources, judicious research choices, wise strategic choices and brilliant deployment of your military plan, you can shape the outcome of this terrible conflict whilst continually competing against one of the most advanced AIs ever made. In Strategic Command the enemy will counter attack you every time, taking advantage of your weak points, setting traps for your forces, while waging a brutally efficient campaign on every front.

Fury Software's aim with the Strategic Command series has always been to recreate World War II in a deep yet very accessible manner. Experienced wargamers will find much to love in it!


  • Take command of the two super coalitions, the Axis and the Allies, and re-fight WWII in Europe!
  • Play on a top-down hex based map where each hex covers 20 miles that includes all the key cities, railroads, logistical centers and maritime trade routes.
  • In addition to the Grand Campaign starting in 1939 Strategic Command also includes scenarios starting in 1940, 1941, 1942, 1943 and 1944
  • A realistic Fog of War simulates the historical atmosphere where you have to make decisions with only partial knowledge of your opponent's intentions and dispositions.
  • Play with a choice of 3-D unit graphics or NATO counters if you prefer a more traditional wargaming experience
  • Research and upgrade your units with a unique level of choices! Infantry Weapons, Rockets, Anti-Submarine Warfare, Amphibious Warfare, and more!
  • Use Diplomacy to win over new allies and use your intelligence to undermine the enemy!
  • With more than 100 unique strategic level Decision Events!
  • Very easy to use editor to make your own “what-if” scenarios or create new maps and campaigns from scratch.
Release date
Fury Software
Slitherine, Matrix Games
Age rating
Not rated

System requirements for PC

  • OS: Windows Vista / 7 / 8/ 10
  • Processor: 1.5 GHZ Processor or Equivalent (Running the game in higher resolution requires more processing power.)
  • Memory: 6 GB RAM
  • Graphics: 8MB video memory
  • DirectX: Version 9.0c
  • Storage: 2.20 GB available space
  • Sound Card: DirectX Compatible Sound Card
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Last Modified: Aug 28, 2019

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Strategic Command WWII: War in Europe reviews and comments

Translated by
Microsoft from Deutsch
After over 80 Hours and three Attempts first Win on normal with the Axis. Strategic Command is truly a Grand Strategy Game of all Kindness and, in my Opinion, almost perfectly reflects the Sense of the High Command of that Era. All Aspects i.e. Research, Production, Diplomacy (somewhat lean), Supply and, first and foremost, the Fight are fantastically mapped. In my Opinion, the Naval Battles deserve special Praise, the Scouting of the opposing Fleets is super exciting and it is a true Elation that is so overpowering Royal Navy (and Amis) with the grey Wolves and Battleships purposefully atting and gradually Building a Maritime Superiority. Hardcore Strategists looking for a real Challenge find their Eldorado here, as the AI in this Game is one of the best in a Lap Strategy game I've been able to experience so far. (Compare e.g. Panzercorps, War in the East, Commander Great War, or Order of Battle, etc.) Condentless Recommendation for all advanced Lap Strategists.
Translated by
Microsoft from Deutsch
I played this Game for more than 60 Hours and initially collected good Earths but the more I played it was less frustier and more desperate I became. In this Review, therefore, a few Points would like to point out and will divide the following Points into Sections so that it becomes a bit (hopefully) clearer. I wanted to say that I am a big Strategy game Fan and have been stepping into the Hearts of Iron and Europa Universalis Series for many Hours. First Impression: I started with the Axis powers (Degree of difficulty on Normal), because I was looking for a little Challenge to The Ruler. It started with Fall Weiss (Invasion of Poland) and the first Impression wasn't even so Bad, good Interface, it's not Cramp his Armies to Command, good Research and Diplomacy System and generally the Game doesn't look so Bad. Gamebreaking Script System: But from the France Campaign and Operation Weser Transfer, the Praise largely ceases. There are just way too many Things that just Feel broken. For example, there is the Script system, which was still well built into the Game at the beginning, it later becomes a Gamebreaker if you can occupy the whole of Denmark and Norway by knob, or if England and the Soviet Union simply take part in the Event of Troops wars what the Game n It makes it more frustful. Ineffictive Maneuvers: What I also noticed in the France Campaign is that Incessation Manoeuvres do not have a big Effect, they just fight On as if they were nix. This often led to the need for several Months to Defeat boiled Troops, and I'm not talking about 2 to 3 Months no, often it takes 10 to 12 Months?! This led me to defeat Belgium (and also France) only on September 1941, which simply must not be! In other Strategy Games of this Kind there are always big Mali for Escort Troops like no more supplies why they can defend themselves worse. By the way, I also noticed that Troops just don't want to move. That Is why there are often situations such that I am in the war with Russia, the Front is completely free enemies, but I can't advance because my Soldiers no Longer feel like it or something? (And no, that's because my Troops no longer have movement Points) Useless Navy and Air Force: There's not much to say about there, unfortunately, brings nix
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