Average Playtime: 2 hours

Sunless Skies

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About

It is the dawn of the 20th century, and London has taken to the stars! As the captain of a spacefaring locomotive you'll behold wonders and battle cosmic abominations in the furthest heavens. Stake your claim. Fight to survive. Speak to storms. Murder a sun. Face judgement.
Ten years have passed since Sunless Sea, and Queen Victoria has led an exodus from London to the heavens. There, a revitalised British Empire - ambitious and authoritarian - begins to expand across the skies.
The stars are alive. They are the Judgements: vast intelligences that govern all things. But they are dying. One by one, something is snuffing them out, leaving their thrones empty. An opportunistic Victorian Empire is colonising the domains they leave behind, painting its industrial vision upon the fabric of the heavens.
Travel between distant ports, unravelling stories, bearing passengers and news, and trading in exotic celestial cargoes.
Your every foray into space is as precarious as a Polar expedition. You’ll need to balance your resources carefully and keep an eye on your crew’s Terror to avoid mutiny and death.
Your captain's actions could tip the precarious political balance of a region. Will you run guns for the Independents? Or spies for the Empire? Choose wisely – your decisions will affect the story; not just for yourself, but for your future captains as well.
Leave your mark on the universe, and be marked in return. When you are creating your captain, every decision is a story, and every story has a consequence.
Equip your vessel as you see fit. Would you benefit more from reinforced armour plating, or the additional manpower allowed by external crew pods? ("Soundproof! Cosy! Detachable!")
It is not safe in the skies. A captain will need to defend themselves against pirates, scorn-flukes, the Cyst of Faces, and worse.
Recruit a gallery of unpredictable characters to crew your locomotive as First Officer, Chief Engineer, Signaller, or Surgeon. Each brings their own skills and stories to your adventures.

Platforms
Metascore
87
Release date
Developer
Failbetter Games
Publisher
Failbetter Games
Age rating
Not rated
Website
http://www.failbettergames.com

System requirements for PC

Minimum:
  • OS: Windows XP SP2+
  • Processor: SSE2 instruction set support
  • Memory: 1 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • Storage: 700 MB available space
  • Sound Card: DirectX 9.0c compatible

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.9+
  • Processor: SSE2 instruction set support
  • Memory: 1 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • Storage: 700 MB available space
  • Sound Card: DirectX 9.0c compatible

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04+, SteamOS+
  • Processor: SSE2 instruction set support
  • Memory: 1 GB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • Storage: 700 MB available space
  • Sound Card: DirectX 9.0c compatible
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Last Modified: Mar 27, 2024

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Sunless Skies reviews and comments

Translated by
Microsoft from French
Sunless skies is a beautiful game, dark, difficult, with excellent writing (but in a complex English, therefore not recommended to those who do not control enough English language). Easier than sunless sea, its predecessor, it remains a challenge. It is a game that requires patience, taking risks will often prove fatal. But we progress, we discover history, we influence the game by our choice of Alliance. It's not an action game, it's a game of discovery, round-trip commercial between two ports, twisted intrigues and dramas. A small masterpiece to discover but disadvise those looking for fast action game.
Translated by
Microsoft from French
c is really a game out of the ordinary, for little that we have a little time devoted to it (but good any adventure games ask to devote a minimum of time) the decorations, the atmospheres are super varied and original, have pass are time either to be surprised either to be anxious and marvel at the same time, personally until now I have not found the title repetitive and in fact I am not even a quarter of the game after more than 30 hours and I have not bothered once. There are quests to foisons and the world changes regularly. frankly big favorite, I would even say that it is the best adventure games I have ever played
Translated by
Microsoft from Deutsch
Early Access Review Does all the things right the predecessor did already superb, but does most of the things wrong that were not that perfect in sunless sea. Failbetter Games did a great job in altering an already close to perfect game... and achieved to make it not a single bit better in all. To understand what i mean you have to see how the game works. Gameplay, Graphics, Sound etc. all improved. Bigger world, more Quests, more Equipment etc. But it takes a huge amount of time to get to every Story that this game has to offer and sadly so few of them are worth mentioning. But if you have a lot of time and liked sunless see you can have a lot of fun. Just forgett about all the filler and dont hunt for every single quest. Just visit all the ports and stay where it seems stayable ;) All in all still a recommendation
Translated by
Microsoft from Deutsch
Whoever played Sunless Sea will also become Sunless Skies. Failbetter stays true to herself. In Contrast to the "first" Part, Sunless Skies is even more extensive and equipped with only one with four "Worlds." In contrast to the First Part, the start in This part was also much easier for me, as earning Opportunities are immediately recognizable. I've been there for 40 Hours now, and I'm neither done nor running out of fun. Even the Trips to far-flung Mission destinations don't get bored due to the great Artwork. The only Downer is Socket Mode: Automatically stored only at ports and not at every Event (Terror at 100/Exploration of a Wreck etc.). That was better regulated at Sunless Sea. Absolute Buy recommendation. P. S.: You don't have to have played Sunless Sea before to understand the Stories, but I think it helps immensely to find your way around and also to appreciate Allusions to the Part.
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