Synchrom
About
Synchrom is an immersive focus game. Revisiting shooter, musical and puzzle game mechanics. Put your skills to the test in an explosive and colorful 3D world, sharpen your senses and show precision to defeat your opponents.
Morphiks is a tiny indie studio made of a game designer and a developer.
We are passionate about games, and about people playing them. Both have brought awesome things to our lives, and we think videogames can be an amazing vector of positivity in the world.
By focusing on gameplay and user experience, we try to design games that engage player's abilities deeply and allow them to live meaningful experiences.
- Minimalist and intense gameplay
- Bright, explosive design
- Alternative indie soundtrack
- Level up your Synchroms to unleash their full potential
- Loot and assemble powerful Synchrom prototypes
- Play on Mac, PC and Linux thanks to our own HTML5 and WebGL engine
- Unlock epic modes, difficulty modifiers and hold the highscore
- Challenge the world with the online leaderboards
- Co-op multiplayer, get your friends to join you at any moment on touchscreen!
Morphiks is a tiny indie studio made of a game designer and a developer.
We are passionate about games, and about people playing them. Both have brought awesome things to our lives, and we think videogames can be an amazing vector of positivity in the world.
By focusing on gameplay and user experience, we try to design games that engage player's abilities deeply and allow them to live meaningful experiences.
System requirements for macOS
Minimum:
- OS: OS X
- Processor: Dual core @1.6Ghz
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000 or equivalent
- Storage: 200 MB available space
- Sound Card: Audio standard
- Additional Notes: Touchscreen compatible
System requirements for PC
Minimum:
- OS: Windows 7 or later
- Processor: Dual Core @ 1,6Ghz
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000 or equivalent
- DirectX: Version 9.0c
- Storage: 200 MB available space
- Sound Card: Audio standard
- Additional Notes: Touchscreen compatible
System requirements for Linux
Minimum:
- Processor: Dual Core @ 1,6Ghz
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000 or equivalent
- Storage: 200 MB available space
- Sound Card: Audio standard
- Additional Notes: Touchscreen compatible
Synchrom reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Let me explain to you why I did not like the game Start with the gameplay It is tedious-ie you long this game will not be delayed. Yes, the graphics, the effects, everything is fabulous, but the fact is one, stingy ((Meaning you have a synhroon, or a ship (if it is so possible to call it) and it is aimed at the center, i.e. on a trihedral pyramid. Each side corresponds to the format of the CCD (who does not know-red, green, blue) Rhythm of music, it is in principle calm, even relaxing, you shoot on the sides of the trident, only the color, which your "ship", if you fall by, ala not in the color, you fill the scale which shows how much you can still live. Or as easier-the more you smear, the smaller your scale. And if it's devastated, you lose.
Next He has shields, one shot of them can knock down, it is also clear-not the color, scale down. There is one "but" while these shields are standing, they can shoot you with shells, when touching which your ship dies, i.e. life is wasted. All you have 3, lose-lose.
What else? Is that the end of the game? Is it that hard? No, each time more and more difficult, in the game there are so-called perks (there are only three), remember just doing the first two, one raises with a successful hit the appearance of bonuses, another colchianism of lives, the third-Do Not Remember (((Further There are other features, but I am lazy to tell about them ((I will Tell only about that Here there are 5 zones, one training, the second initial, the third more difficult, and so on. Each zone has many modes and mods of passage, which open when you pick up when passing the zone, The right number of points, they can bring you various bonuses when passing on them zones. But there is one "but", they have different conditions of passage, some for example-you can not touch the shells, others-forbid to miss, and so on.
There is a Mnogopolzovatelkij mode, or the game on one computer, diversify the gameplay, but will not improve it.
I told all about the game.
But!
This game is boring because you just have to pass one zone for 100500 times to open another, mode, zone or first.
And I felt it would scare me away.
That's what happened. I do not like the fact that the game is inflated trailer, which shows the most difficult levels and aspects of the game, but in the end we get a simulator "hit the right color and go to the next location."
I Warn-the game is difficult, if you have a powder or a crenitric fire extinguisher, then play, but if the chair burns down, the meteorite will fall, become ill with a blackhole, will call the screen of death, the revolution will rise-it is not my fault. I warned asked for a refund, yes Razraba pity, the game only came out and already negative emotions.
So guys, don't be offended, I just expressed my opinion.
Good luck to All and bye!
5 out of 10 synchronons