Tales of Zestiria
About
Tales of Zestiria is a Japanese role-playing game, the fifteenth installment in Bandai Namco’s Tales series.
Story
The game takes place on Glenwood – a continent in the middle of the mostly oceanic world. The story follows Sorey, a young man with a rare ability to interact with a powerful and mysterious race of Seraphim. Sorey begins his adventure to cleanse the Glenwood from “malevolence,” a dark power that transforms everything it touches into aggressive monsters.
Gameplay
The game encourages exploration of its vast open world. Throughout the game, you’ll come across various settlements, dungeons, towns and other points of interest.
The combat system in the game is action-based and focuses on combining physical attacks with magical abilities called artes and spells. Additionally, all characters have their unique Mystic Artes that can deal high damage to enemies. During the game, you’ll come across different characters that join your party and assist you in battle. One of the most notable gameplay mechanics on Tales of Zestria is some of your characters can fuse with seraphs to boost your stats and get new powerful abilities. There are various items, pieces of armor and weapons in the game that have different effects and stats. You can fuse certain items to make them more powerful.
System requirements for PlayStation 3
System requirements for PlayStation 4
System requirements for PC
- OS: Windows Vista, 7, 8, 10
- Processor: Intel Core 2 Duo 2.4Ghz / AMD Athlon 64 X2 5200+, 2.6GHz
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce 8800GT / ATI Radeon HD 4830 or equivalent
- DirectX: Version 9.0c
- Storage: 12 GB available space
- Additional Notes: Gamepad support
- OS: Windows 7 (x64) / Windows 8 (x64) / Windows 10 (x64)
- Processor: Intel Core i3-530, 2.93 GHz / AMD Phenom II X4 940, 3.0GHz
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 560 Ti / AMD Radeon HD 7850 or equivalent
- DirectX: Version 9.0c
- Storage: 12 GB available space
- Additional Notes: Gamepad support
Where to buy
Tales of Zestiria reviews and comments
It's not a bad game, but it doesn't beat Tales of Symphonia. *addon: and even Tales of Berseria, which got a much better story.
The things I liked
1. The graphics were good.
2. The music is great!
3. The characters are easy to grow attached to.
4. The principle of "fusion" during the battle, which I like very much.
5. The 4 elemental-themed dungeons.
The things I disliked
1. A vast world to explore, but it feels quite empty at many places.
2. Cities where there is not much to see/to do.
3. All the other dungeons, repetitive and without originality.
4. Almost no costumes to unlock in the game. Everything is in DLC now.
5. The exorbitant price of DLCs. *addon: then again I brought them all.
6. The side quests are boring. Well, not all of them, but still.
7. The combat system with its dumb camera. How many times have I found myself seeing nothing in front of me, except the silhouette of a monster? *addon: I also ended up most often “stuck in a wall” too.
8. Too complex equipment management.
9. The "fusion" concept is cool, but limit the choice of the character to control during the fights. (Rose or Sorey.)
10. A scenario that I like at first, then it annoyed me, and then I didn’t care about the story at all and I “rushed” to the end boss.
To conclude: Tales of Zesteria is not bad. The “fusion” concept is interesting, and the combats system is still engaging, like all Tales of games. The story had an interesting premise but, for me, become dull the more you progress. When I did Tales of Berseria, I feel like that game story served as a “fix” for TOZ.
Microsoft from Deutsch
Microsoft from Deutsch