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Tank Warfare: Tunisia 1943

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Tank Warfare: Tunisia 1943 - tactical battalion level combat simulation. Continuation of Graviteam Tactics series on the Western Front.

Game is comprised of two modes:
  • Operational - turn-based mode where you can shift and concentrate forces in the chosen directions, resupply and replace units, repair and refuel vehicles.
  • Tactical - real-time mode where you are conducting fire combat with the enemy, capturing territory, destroying vehicles and the enemy manpower.

Large-scale operations for the US Army and Wehrmacht with realistic organizational structure. The campaign features more than 50 detailed vehicles produced in Germany, USA and UK. Over 400 sq. km of realistic landscapes were reconstructed from topographical maps and photo and video materials.

  • Enhanced UI: functional interface of various panels, radial orders menu and other enhancements.
  • Interface appearance and customization: three variants of appearance are included, customizable unit markers (Wehrmacht, NATO, Red Army).
  • High replayability and advanced AI, which selects the best strategy based on behavior, not a predetermined script.
  • Advanced management of forces in the operational phase: reinforcement strategies and management of reserves.
  • Statistics keeping: performance of each unit is recorded (kills, losses, awards, etc.). After each battle, damages and condition of forces and vehicles, as well as telemetry are shown in the after battle statistics.
  • Battlefield simulation: realistic vision devices, smoke screens and flares, creation of trenches, explosion craters. Remnants of previous battles remain on the battlefield until the end of operation.
  • Realistic soldier behavior: each soldier has several essential parameters, such as experience level, stamina and morale, which influence their behavior and effectiveness.
  • Detailed weapon modeling and realistic ballistics: bullets and projectiles follow ballistic trajectories, taking wind, temperature and other parameters into account.
  • Advanced armor penetration: modeling based on ballistic histograms without simplifications of probabilistic methods, generation of secondary fragmentation fields takes into account many parameters, such as the change of the field shape in space, fragments and armor characteristics, armor thickness and damage conditions.
  • Complex vehicle damage system: engine, suspension, sights, weapons and targeting mechanisms can be damaged separately, affecting the combat capabilities.
  • Destructible environment: almost everything can be blown up and destroyed, from landscape surface and buildings to vehicles and enemy defensive installations.
  • Advanced control of the off-map artillery, featuring various fuse settings and shell types.
  • Formation and movement modes: lines and columns, movement by road and covertly, infantry following behind tanks, setting a delay, fire sectors, etc.
  • Automatic smoke screen laying: units set up smoke screens when enemy is spotted.
  • Dynamic change of the time of day, light sources and weather effects, influence the course of battle, visibility and area passability.

Also, you can view detailed info on each unit in the interactive encyclopedia, and an interactive tutorial will explain most aspects of the game.
Platforms
Release date
Developer
Graviteam
Publisher
Strategy First
Age rating
Not rated
Website
http://graviteam.com/games/TWT43.html

System requirements for PC

Minimum:
  • OS: Windows 8.1 (64-bit only)
  • Processor: AMD FX-8320/Intel Core i3-4160
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon 7570/nVidia GeForce GTX 650 1GB
  • DirectX: Version 9.0c
  • Storage: 12 GB available space
  • Sound Card: DirectX 9 Compatible
Recommended:
  • OS: Windows 10 (64-bit only)
  • Processor: AMD FX-8350/Intel Core i7-6700
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R9/nVidia GeForce GTX 970 4GB
  • DirectX: Version 9.0c
  • Storage: 12 GB available space
  • Sound Card: DirectX 9 Compatible
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
42

iBarin

1 edit
49
50.00%
Tactician
Finished a battle with 3 to 1 kill ratio
50.00%
Veteran
Destroyed 3 armored vehicles with single squad or vehicle
50.00%
Bronze medal
Single squad or vehicle got 5 medals
50.00%
Gold medal
Got 15 medals in a single battle
50.00%
Anti tank hedgehog
Captured 3 vehicles
view all achievements
20 items

Tank Warfare: Tunisia 1943 reviews and comments

Translated by
Microsoft from Deutsch
Tank Warfare: Tunisia 1943 is the latest Title From the Graviteam Studio, which excelled for "Attention tanks" and "Graviteam-Tactics" games, such as Kharkov 1943, Operation Star Or Mius Front. If you want to look up detailed and extensive Information about the Game, I recommend my two Match Reports on the two direct Predecessors. These are still valid, which has basically not changed so much apart from the theatre of war-from the Russian Eastern Front to North Africa: Http://www.7idgaming.de/content.php?262-Graviteam-Tactics-Mius-Front http://www.7idgaming.de/content.php?140-Matrix-Games-Achtung-Panzer-Operation-Star-REVIEW I will only deal briefly with the Changes here, or what I have noticed so much. Good: Finally you have significantly more Units under your Command. Trains have been replaced by Companies. This results in a significantly higher Front density in terms of Teams and Equipment. That's very good. Neutral: The Interface has once again been somewhat redesigned. Whether it is better, I cannot say. After every long Break while Playing the Graviteam Games, I have to learn myself anew somehow. Wants to say, the Interface is still suboptimal. But you can already get your way in. Bad: It is still extremely difficult to see the strategic Part of the Game in particular exchanging, refreshing or supplementing troops. The so-called OOB (Order of Battle) and dealing with It is annoying and should be completely overhauled. On the Positive side, it can be done even without Fine-tuning the Troops. Beginners might not even be supposed to break their Heads about it, but just enjoy the Show. Bad: Occasionally my Paks seemed to me to be fattened. Not only had they dug in brain-cracked in the erassis phase-partly contrary to the given Direction (this never happened to me before)-but they could occasionally not be put through the Gun Crews. Bad: The German Voiceover of the German Troops repeats itself too often. That's annoying a bit. Either there used to be more or more varied Language Editions or I just get meticulous. Very bad: German Troops title the Opponents as Russians!?! In other words: The audio voice editions were copied from the Mius front, probably just unchanged. Quite Lapsus. All in all, Tunisia 1943 is absolutely recommended for Followers of realistic Strategy game. Inmanship Time must be brought. It takes a few Hours to get into it, but the Effort is worth it. At The latest as soon as the first great Battle develops, the epic Fighting Takes over all the Effort. Realistic combat With goosebumps guarantee. The Ostfront campaigns may have been better liked, but some Variety does not hurt. The Single-player offers hundreds of Hours of Content. There is still no Multiplayer option. P.S: Am also on the road at Steam as a Curator and I am happy about every Follower: http://store.steampowered.com/curator/2370797-7IDGaming.de/?appid=275290
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