Tember Defense

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About

Tember Defense - Tower Defense with RTS elements 

Made with Unity.

There are 23 waves in total. 
Game is unbalanced and buggy. Might or might not be fixed in the future.

Gameplay mechanics
Player
You own the left side of the play field, and if any enemy minions spawning from the opposing side reached your side, you lose HP based on their attack damage.
So just defend.

Minions
You can summon minions from your side of the map on any of the three lanes in order to defend lanes your towers are have trouble handling with.
If minions survive until the end of the round OR reach the enemy's side of the play field, you gain a passive income (according to what the minion rewards) which is the amount of gold you will gain at the end of every attack wave.
You can upgrade your minions' levels, and these upgrades persist through the entire game.

Towers
You can build towers  on the two (concrete-textured) lanes.
These towers persist through waves and cannot be attacked by minions (not yet anyway).
Towers that you have built can be upgraded INDIVIDUALLY after you have built them.
Towers cannot be sold or repositioned.

Controls

During Build Phase
Left-click on a tower icon to begin building.
Hover over tower icons to view its details.
Left-click (while the tower's range indicator is on) on the map to confirm the tower's position.
Right-click to cancel the building of the tower.
Double-click on a tower that you have built to upgrade the building.

During Attack Phase
Left-click on a minion icon to summon that unit onto the selected lane.
Hover over a minion icon to view its details.
Left-click on a minion lane to select that lane for summoning minion.

Platforms
Release date
Developer
glazed
Age rating
Not rated

System requirements for PC

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Edit the game info
Last Modified: Jan 9, 2019

Where to buy

itch.io