teralite

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About

fight your way through a variety of worlds ranging from castles to space colonies, with everything my dumb monkey brain could conjure up.

why would you want to play this?

  • variety in spades: each level is entirely self contained in order to put you in a interesting scenario with a unique combination of items and hazards. you might be defenseless running from persuers one level and setting fire to a line of turrets the next.
  • because it's cool: there's everything from medieval weaponry to magic to rocket launchers to a portal gun. different themes are contrasted against each other, and often multiple are present in a single level.
  • tough, but not punishing: you are going to die, a lot. but you will only lose a few seconds or minutes of progress each time, it's very quick to take another crack at what got you killed.
  • flexible progression: the game has little regard for doing levels "in order," so there's almost always a huge amount of other levels available to you if you get stuck.

i consider this to be the first 'real' game that i've made, development took around 22 months which is exceptionally long by my standards. admittedly, the game is a bit simple and still has a lot of problems..

but i hope you'll like it.

open source on github!! warning: may increase risk for terminal brain rot

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NonGMOTrash
Age rating
Not rated

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Last Modified: Jun 6, 2022

Where to buy

itch.io