Average Playtime: 7 hours

[the Sequence]

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[the Sequence] is a logic construction puzzler.
Let your mind be your guide: Lay down seven different kinds of modules as your roadblocks to get you (portrayed as a binary data point) to a sweet destination.
Apply an out-of-the-box thinking to get you to the next level! Every module is customizable in various ways; be free to create mind-blowing sequences that no one else could build.

[the Sequence] features
- Variety of different levels to beat
- Several kinds of modules
- Sandbox mode
- Stylish minimalistic graphics
- Futuristic sound
- Smooth ambient music
- Provides a great challenging experience for players
Release date
Maxim Urusov
Maxim Urusov, [OneManBand]
Age rating
Not rated

System requirements for iOS

iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen

System requirements for PC

  • OS: Windows XP
  • Processor: 2.0 GHz Dual Core CPU
  • Memory: 1 GB RAM
  • Graphics: 256MB Graphics Card
  • DirectX: Version 9.0c
  • Storage: 150 MB available space
Edit the game info
Last Modified: Oct 22, 2019

Where to buy

App Store

Top contributors


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[the Sequence] reviews and comments

Translated by
Microsoft from Russian
Puzzle "assemble the conveyor". It is necessary to establish continuous delivery of balls from point A (generator) to point B (receiver). For This purpose, there are several mechanisms capable of transferring something to a new place (levelling-pushing and rotating), as well as mechanisms that change the behavior of others (for example, switching direction of their movement/rotation). Pretty interesting. The BIG hint to one of the first levels: spinning (and pushing) mechanisms are able to capture not only the balls, but other mechanisms. To keep You from pushing the balls out of the generator too quickly you can push the mechanism to twist.
Translated by
Microsoft from Deutsch
Minimalist yet tricky Puzzle game. Atmospheric Optics, simple Mechanics that need to be used quite quickly in a complex way. Integrated Help System, if it doesn't pass on. The fun of playing and Knob Is slowed down by the unnecessarily complicated or poorly implemented control (unnecessary Menus for simple Actions as well as missing Hotkeys) as well as by the Speed when Controlling the Solution. A somewhat unintuitive Selection Model if you are already in one of the Object Menus and move another Object (expected: Moving object is selected; but the already selected remains selected).
Translated by
Microsoft from Deutsch
This Game is very reminiscent of Opus Magnum or SpaceChem from Zachtronics. However, it can't keep up with these Games. In addition to the somewhat cumbersome operation, there is another huge Shortcoming. In each Level, you have extremely restrictive Specifications, how many and which Blocks you can use. For most Levels, there is only one Solution for which the Blocks are exactly sufficient. So You either get to the one Solution that the Developer has put in your Head, or you can't get any further. Even if the Game is similar enough to the Competition of Zachtronics anyway, it would have been better here to first allow the Player a more complex Solution to be unlocked with the later Level. The Optimization could have taken place in the second Step for Achievements. Luckily, a Whistleblowing System is built into the Game, otherwise you would sit at some Levels forever. Unfortunately, the Feeling of Success is gone when you have one Block too little for your own Solution and you have to come together with Clues the Solution of the Developer. For the low Price, the Game is fine anyway, but a Recommendation doesn't get it.
Translated by
Microsoft from Deutsch
Puzzle or Logic Games are Usually not technically very striking, most of the Work goes into the Design of countless Levels. Not so with this one. The Elegance of the sequential Process of the constructed Constructs puts me in a real Trance. A Feeling that otherwise arises only when Looking at complex biological Processes or Machines, such as that of a Movement, an Internal Combustion engine or an animated schematic Representation of a simple CPU. Of elementary Importance for the Advent of this Sensation is the Music and are the Sounds that the individual Components are given by themselves.
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