The Six Dragons
About
Info
The Six Dragons is an Open World RPG that features a huge Procedurally Generated World of 64km2, 1 Billion Randomly Generated Dungeons, in-depth Crafting system, harvesting, epic fights, open build class system and much more. Also, an engaging story/quest line is on the way for the Final Release of the game.
Features in Early Access
Events
Even though The Six Dragons is a single player game, we would like the community to engage together, so weekly/monthly events are planned, with World Bosses spawning and challenge players. These monsters will be very hard to defeat and will not be level dependent (you won't have to be max level to participate, the Bosses will spawn at your level range)
Progression
The player will have plenty of ways to progress in-game. Leveling will be achieved via monsters killing, Quests, Crafting. Equipment will be gained from Monsters and Bosses, Treasure Chests, and finally Crafting. On Early Access, leveling is achieved mostly by hunting monsters.
The Six Dragons is an Open World RPG that features a huge Procedurally Generated World of 64km2, 1 Billion Randomly Generated Dungeons, in-depth Crafting system, harvesting, epic fights, open build class system and much more. Also, an engaging story/quest line is on the way for the Final Release of the game.
Features in Early Access
- World: Full 64km2 Semi-Procedural world available
- Dungeons: 1 Billion Randomly Generated Dungeons
- Skills: 32 skills available in Early Access
- Classes: Full custom builds available with Skill from 3 Classes (Wizard, Warrior, Cleric) more to be added.
- Quests: Not available yet (only introductory Quest Available), plan to implement side quests soon
- Leveling: full player levels available (60)
- Chests: Loot Chests available
- Harvest/Craft: Full Harvesting and Craft available (over 300 recipes in Early Access)
- Loot: Full Loot tables available
Events
Even though The Six Dragons is a single player game, we would like the community to engage together, so weekly/monthly events are planned, with World Bosses spawning and challenge players. These monsters will be very hard to defeat and will not be level dependent (you won't have to be max level to participate, the Bosses will spawn at your level range)
Progression
The player will have plenty of ways to progress in-game. Leveling will be achieved via monsters killing, Quests, Crafting. Equipment will be gained from Monsters and Bosses, Treasure Chests, and finally Crafting. On Early Access, leveling is achieved mostly by hunting monsters.
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 7 or later
- Processor: AMD Phenom II X4 955, Intel Core i5-750 or equivalent
- Memory: 8 GB RAM
- Graphics: Nvidia GPU GeForce GTX 660 / AMD GPU Radeon HD 7870
- DirectX: Version 11
- Storage: 10 GB available space
- Additional Notes: Game is is still in development, minimum system requirements may change.
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 8 or later
- Processor: AMD FX-6130 Six-Core, Intel Core i5-4440S 2.80GHz
- Memory: 16 GB RAM
- Graphics: Nvidia GPU GeForce GTX 1050 Ti, Radeon R9 280X
- DirectX: Version 11
- Storage: 10 GB available space
- Additional Notes: Game is is still in development, recommended system requirements may change.