The soldier in the mine
About
The soldier in the mine is an interesting 2D platformer. In this game, to move from one cave to another. But you will interfere with obstacles.
- 15 exciting levels
- Medium complexity
- Nice design
Key features:
- 1215 achievements- 15 exciting levels
- Medium complexity
- Nice design
System requirements for PC
Minimum:
- OS: Windows XP and newer
- Processor: Athlon 2 X3 450
- Memory: 1024 MB RAM
- Graphics: GeForce EN9600 GT
- Storage: 200 MB available space
Recommended:
- OS: Windows XP and newer
- Processor: AMD fx6300
- Memory: 2048 MB RAM
- Graphics: GeForce EN9800 GT
- Storage: 400 MB available space
The soldier in the mine reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
The soldier in the mine is Kind of a light platformer, but some levels will have to replay again and again. The Task is simple-to get to the door to the next level. There are 15 of them. Prevent Passage will be turrets, saws and falling spikes. The right helper You will have a drawer.
Pros:-Gloomy atmosphere of the game;
Price
-Moderate complexity;
Cons:-Quickly passes;
Bottom Line: Usable platformer for 1 hour. With Full Passage get + 1 komslabs. Take the discount-the most!
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Translated by
Microsoft from Russian
Microsoft from Russian
Acquired only for the sake of achievements and perfect game. 15 levels are not that difficult to pass for this. More precisely, it would not be so hard if the game was not fun to the very ears of the developer. Character gets stuck in empty places, refuses to jump for some reason, hangs and rolls along with the box to the right (to the left is not rolling), dies without any touches, and stuff, and stuff, and stuff. Bug on the bugs sits and the bug chases.
As a result: Honestly got all the achievements and + 1 perfect game, but what was worth overcoming this fun piece of Halturnogo developer... I Move the game in my library to the section "Trash" and categorically do not recommend.
Translated by
Microsoft from Russian
Microsoft from Russian
Organella (from organ, etc.-Grech. Εἶδος — kind), — constant components of a cage, vital for its existence. In a cage are located in its internal part-cytoplasm in which, along with Organellami, there can be various inclusions.
Organelles are divided into membrane (single-membrane or double-membrane) and nemembrannye. To single membrane include endoplasmatic reticulum, apparatus Golji, lysosme, other organelles, as well as plasmatic membrane. To the two-membrane-mitochondria, plastics, cell nucleus. Nemembrannye include Ribosus and cell center. The Cyoskelet is considered Separately – a mandatory but constantly changing structure of the cell.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
About The soldier in the mine By Laush Studio Fabulous 31MB in size, a Lot of Success and a Lot Of User Data that are gratefully accepted by the Company Unity Technologies ApS.
No Wonder so much Space is needed ... Even the Product Name as well as the Logo were not even integrated into the Game in order to get everything under control;]
ips/hostnames: 35.241.26.53 35.186.194.186 208.64.200.105 remote-config-proxy-prd.uca.cloud.unity3d.com api.uca.cloud.unity3d.com config.uca.cloud.unity3d.com gds4.steampowered.com Following Data are recorded: Processor, CPU cores, clock frequency, Sensors, DEVICE ID, DPI, graphics card maker, motherboard, Operating System + architecture, RAM, Resolution, VRAM, SessionID to track the Player session, as well as a UserID to Track the Player throughout the game session.
Block of mentioned Addresses is recommended before the Start of The game.
Examples of Data transfer in Detail, or how Addresses can be blocked, can be found in the accompanying Group.