Average Playtime: 4 hours

The Uncertain: Episode 1 - The Last Quiet Day

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About

Imagine making moral choices in a world devoid of morality. Logic rules this world, and every decision is just a set of zeros and ones. Most concepts take a whole new meaning, and some get completely abolished. Luckily reasonable beings, even if not human, always have a choice. The Uncertain: Episode 1 - The Last Quiet Day is an episodic story-driven adventure game set in a post-apocalyptic world. In the first episode you see it from the perspective of an engineering robot RT-217NP, who seems to be very curious about the human race, long extinct in wasting wars. Experience the mysterious vibe of each of carefully explored locations. Test your skills, solving diverse puzzles. Make fateful decisions and discuss intriguing matters to find out the whole truth being kept from you. Key features: Classic 3D Adventure with unique story Beautiful graphics and immersive atmosphere Original indie soundtrack Made using NVIDIA GameWorks HBAO+, DoF and FXAA technologies
Platforms
Release date
Sep 22, 2016
Developer
ComonGames
Publisher
ComonGames
Age rating
Not rated
Website
http://theuncertaingame.com
System requirements for PC
Minimum:
  • OS: Windows 7 x64 and UP
  • Processor: Intel i3 or AMD equivalent or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 570 or higher
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Sound Card: Yes
Recommended:
  • OS: Windows 7 x64 and UP
  • Processor: Intel i5 processor or higher / AMD Phenom II X6 or higher
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 9xx or higher
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Sound Card: Yes
System requirements for macOS
Minimum:
  • OS: OS X Yosemite or higher
  • Processor: i3 and up
  • Memory: 4096 MB RAM
  • Graphics: Discrete
  • Storage: 15 GB available space
  • Sound Card: Yes
Recommended:
  • OS: OS X Yosemite or higher
  • Processor: i5 and up
  • Memory: 8192 MB RAM
  • Graphics: Discrete
  • Storage: 15 GB available space
  • Sound Card: Yes
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Last Modified: Aug 25, 2019
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The Uncertain: Episode 1 - The Last Quiet Day
The Uncertain E01 - The Last Quiet Day
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The Game is medium sumptuous. It's a (leisurely) Adventure in a post-apocalyptic World. From Gameplay, it has Similarities to telltale games or Point & Click's. We play a humanoid Robot ripped out of its restful Existence as a Scrap recycled When a Plane crashes next to its Cabin. The Story develops (theoretically) into an Adventure that can hardly be sketched here without spoiling. https://steamcommunity.com/sharedfiles/filedetails/?id=1379999133 The Story might be interesting, but isn't brought over very excitingly. The Robots talk very monotonous, emotionless and not really captivating. There is little Tension. There is also a lack of Atmosphere. Yes, there is a Puzzle that our Tin Can and his Comrades-in-arms are on the trail of, but the Pace so far is very resting. The Pretty simple gameplay is disappointing. Get Object from the Adjoining Room, find the Note with the Code, perform certain Predetermined Sequences of action, look through the E-mails on the Computer, etc. There are some Minirlids, some of which are old hats, some original. The Puzzles, though, are (almost) all pretty simple that it's reminiscent of Casual Games. The Game even offers Chases, some of which are unwishingly made, because the Camera often looks backwards (to the Pursuer) and Obstacles are hinted at at the Edge of the Screen. Still, they were ultimately too simple and too short. So The Game has a lot of what makes an Adventure formally, and yet it's not adventurous. It is Definitely advisable to play the Game with Controllers. The left Analog stick moves the Hero, the right is used to control interactive Spots. With Controller, the Robot runs at least automatically and more fluidly. With Keyboard and Mouse, the Controls are very tedious, that it is hardly Fun. One wanted Point-like & Click-like Movement, instead you have to control with WASD. https://steamcommunity.com/sharedfiles/filedetails/?id=1379999727 Whether You were a coincidence or not, one of the Puzzles (that at the second Jammer, a Kind of "Radar") went off far too quickly for you to solve when I was playing with Keyboard and Mouse. With Gamepad, things went correctly. Very elaborate is the Graphics of the Game. Sometimes I thought the Game is more of a Test Project in which all the exotic Possibilities of the Unity engine are to be shown at once. From Smoke and Sparks, to Reflections, to (missing) Depth of field and imitation Camera Defects (Flickers) and water Drops that slide down the Matt disk. Overall, it's just too much of the Whole thing, although it's mostly been very impressive. The Scenes are elaborately designed with many detailed Objects, even those that can only be seen briefly or are more Decoration. The Animations are partly good, partly schematic. https://steamcommunity.com/sharedfiles/filedetails/?id=1380000265 For all the Effort that has been put into it, it is unfortunately annoying that with Edges and Highlights there is a Flicker, which is amplified by the (intentionally) slightly fluctuating Camera. Unfortunately, the Camera (usually) firmly positioned in the Room has not succeeded so well here. There are also many abundant invisible Walls. The Sound is quite good, the Music is appropriate. The Robots, though, could have quietly missed more human, less monotonous Voices. This should be possible in the 23rd Century. The Dialogues and the selection possible In them were unambiguous. The Control is quite good with Controller, quite unlike keyboard and Mouse. There are many Achievements, often for pretty simple Stuff. Pro & Contra: + Elaborate Graphic o A (So far) Not particularly exciting Story o Some nice Mini-games-Edge Flicker-Too simple Gameplay-Many very simple Puzzles-Bad control with keyboard/mouse-Little Atmosphere And Tension Rating: 5/10 The Developers have done a lot in terms of Optics and they certainly have Talent. All the more disappointing that the Game in other Areas is only Average, which compiles set Pieces from Adventures and Point & Clicks. Neither Gameplay nor Atmosphere could inspire me. Maybe things will get better in the next Episode.
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