Average Playtime: 4 hours

Timeflow – Time and Money Simulator

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About

“Timeflow” is an educational game that teaches you the basics of investing and time-management.

You can make a career, buy real estate, run business, be a blogger, play on a stock market, get additional education, network, and carefully plan your time for all of it.

Your final goal is to make the dream of your life come true, having enough money saved on your bank account, by creating a passive income to cover your needs and expenses.

In the base of the developing lies the best financial-educational games such Monopoly, Cashflow, Payday, Tycoon, etc.

The project was first released in 2015 and it was downloaded over 10,000 times since then. We constantly update the project by requests and ideas of our users.

Please submit any questions to our email or the community forum in Steam.
Platforms
Release date
Developer
Roman Makhmutov
Publisher
Roman Makhmutov
Age rating
Not rated

System requirements for macOS

Minimum:
  • OS: Windows 7 or higher
  • Memory: 2 GB RAM
  • Storage: 200 MB available space

System requirements for PC

Minimum:
  • OS: 10.10+
  • Memory: 2 GB RAM
  • Storage: 200 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

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Sinkler

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Timeflow – Time and Money Simulator reviews and comments

Translated by
Microsoft from Russian
Early Access Review is Very lacking network game! Just the opportunity to buy real estate and then sell it over priced with the probability to buy 20% seems too inbalance. Consider bought once a large property and in 2 months on resale earned millions of 4-6. And the loan is closed and still remains. When The news about the growth or fall of some securities on the stock exchange, you will never fall into this opportunity for a year. Will offer gold, silver, silver, State Bank, but not nanotech, which constantly all bad. If you come to the opportunity card then make a choice what shares to purchase at the moment. The director would be more likely to take more businesses. Otherwise, the businessman at the end of the game grows only a good-old realtor in the edge, who buys a large property and sells it in a few months at an inflated price. Resale of real Estate-this is the most profitable business in this game. Which is strangely Sad and that the biggest business that you can develop is Restaurant, Brewery, Dairy, Construction company, Media something there.... When you went through all the business seminars, when you're a business Shark, can't you make a Restaurant chain all over the country? From One brewery, a brewery network? From a construction company contractor to a federal scale? It Is not possible to create entire corporations. In our world, the richest one who created a corporation In your world is the richest one who is turning real estate to Correct this balance please. P.S. Annoying that buy something that will save you time you can only when the opportunity. I was homeless, I became a millionaire, and I offered to buy such an opportunity VAZ?) YES ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ It to me, I can buy a TESLA! But I can't. And I can't wait for this opportunity to fall out again. That is Why the millionaire rides the VAZ) With a personal driver and assistant)) I Want to buy cars what I need and what to afford, buy directors who are affordable, buy assistants more efficient, drivers to buy, buy on the occasion of the technique is not Apple.
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Translated by
Microsoft from Russian
The Early Access Review Game is not bad, but it would be great if the developers were able to add content to the game as a Steam workshop content. Of the positive aspects: 1. Addictive in the gameplay at once. Many events, many indicators, many development options, there is quite enough freedom of choice. 2. Character characters will be aware. Some of the actions cannot be undone. We'Ll have to count. Sometimes It even seems that you play almost a living person with the usual needs. 3. Minimalism. No superfluous animation, conspicuous sharp colors and abundance of details. Nothing is distracting. Of the negative points: 1. There is no rendezvous of the playground. Yes, there are moves that do not anticipate especially, but if the size and number of events changed from game to game-it would be much more interesting. In Addition, it would be good to give the player the ability to form a playground or at least choose a map by complexity-the more difficult, the more clearly negative events. The background Picture is always the same. It's annoying. 2. The Most important minus-when you reach a certain level of development, the cards fall the same. It is Necessary to add diversity in all spheres of business, real estate, choice of shares. This will constantly keep the player in suspense. Otherwise, you almost imagine that fall out and often just walk in circles from paycheck to paycheck. Each step of the player should be a surprise to him, if the goal of the game really is to plunge into the life of a businessman. Dear developers, add diversity to the content! I would not want the game to slide into: 1. Paid additions. 2. There was an extra animation, braking the game dynamics. 3. A Lot of superfluous actions of the player: now it is necessary only to throw out the articles of expenses, incomes, etc. by categories, but if to deepen mechanics in this area and to add, for example, distribution of shares, expenses on that, on Sho etc., it will lead to overload of the information. Here It is possible to allow the player to think through their actions in a separate field; Structure information, set goals; To engage in dialogue with other players (borrow, for example); Have "at hand" some kind of gaming benefit for business-this is what you need. Do not throw the game, dear developers.
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