Average Playtime: 3 hours

To Be or Not To Be

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About

This is a text adventure game that combines the gameplay of desktop pets and mini-games. You can advance the plot by clicking on the dialogue, or play mini-games to accumulate values to trigger new plots, and you can also cultivate your favorite characters by hanging up.
The game is currently in the development process, not all characters are displayed, but the basic gameplay and plot have been basically completed. We will continue to update character content and illustrations in the future.
Exploring the wonderful world of immortality on the computer desktop, your life has entered the countdown, and the only way to reset the hourglass of your life is... cultivating immortals! ? ​
Five exquisite mini-games​
How to improve your attributes in text adventure games? Hang up? Repeating tedious battles? Long and boring long conversations? Why don't you take a look at our five exquisite and challenging mini-games. ​
Sophisticated style​
The creative plot performance is believed to arouse your desire and enthusiasm to explore this wonderful world. ​
table pet play​
Don't want to waste too much time but still want the company of the characters in the story? Then try the table pet placement mode!
Platforms
Release date
Developer
Tin Man Games
,
TUTGame
Publisher
Tin Man Games, DSGame
Age rating
Not rated
Website
http://gamebookadventures.com/gamebooks/to-be-or-not-to-be/

System requirements for PC

Minimum:
  • OS: Windows7/8/10
  • Processor: Intel Core i5
  • Memory: 400 MB RAM
  • Graphics: NVIDIA Geforce
  • Storage: 4 GB available space

System requirements for macOS

Minimum:
  • OS: Mac OS 10.7.5+
  • Processor: 2 GHz dual core
  • Memory: 2 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory
  • Storage: 1 GB available space
Recommended:
  • OS: Mac OS 10.8
  • Memory: 4 GB RAM
  • Graphics: Hardware Accelerated Graphics with 1GB memory
  • Storage: 1 GB available space

System requirements for Linux

Minimum:
  • Processor: 2 GHz dual core
  • Memory: 2 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory
  • Storage: 1 GB available space
Recommended:
  • Memory: 4 GB RAM
  • Graphics: Hardware Accelerated Graphics with 1GB memory
  • Storage: 1 GB available space
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Last Modified: Aug 19, 2023

Where to buy

Steam

Top contributors

Sinkler

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To Be or Not To Be reviews and comments

Translated by
Microsoft from French
> Find this review in pictures on the Retrogamer snake < [www.le-serpent-retrogamer.org] comic strips fans know him for his famous dinosaur comics, Canadian Ryan North also allowed between two t-Rex replicas to resume at its no less famous Shakespeare's Hamlet sauce. Published in the form of a book of which you are the hero, the story of the troublemaker North resurfaced as a textual adventure developed by Tin man games, already author of a bunch of gamebooks. Be all my sins remember'd break the ice from the beginning: to be or not to be will not help you in your duties of French or English, nor will it allow you to quote Shakespeare during your socials dinners. To speak of "free adaptation" is still a euphemism, so much the work of the British playwright is seen mistreated. Hamlet is portrayed as an emo thirties, his "girlfriend" Ophelia tries to live her life as an independent young woman, while the father is gratified with a feature bonus in NAP. With the exception of some monologues retranscribed Word for Word since the original work, the level of English is sufficiently common to be easily understood. Since no translation is available, it will have to be satisfied anyway. For the most Anglophiles, a narrator (impeccable) will even allow them to do without much of the reading. A narrator who would have imagined more in his element within the original work; North's prose being very oral and anachronistic, miming to the Kaamelott a modern language in the midst of this history of castles and Kings. The fluidity of its feather is also perfectly retransmitted by the textual adventure wrapping, composed with taste and with care. One can freely go back, and the Visual effects accompanying the story fly. Even for a regular Japanese visual novels, this text-centric formatting is refreshing and smarter in its design than a simple frame at the bottom of the screen. Party hard hard to continue on the story in itself without revealing too much. If it is not a matter of making an inventory of all the events that can be encountered, it should be noted that the branches are numerous and will all bring to meetings more wacky than the others. Even the official scenario of Shakespeare, whose choices are indicated at each bifurcation, will lead jumbled to boat evenings, incestuous proposals, a duel of the deaf or a very meta trip in another book of the author. However if the first impressions flattered the reader, with a weighting if you cling to humor, the replay value seems more difficult. Gags often come from common strings, which become less and less funny with repetition force. Perhaps it is better to space your reading to not end up disgusted with the mixture of daring and biting irony of North, which really does not spare us anything. To be remembered despite an anecdotal release on steam, to be or not to be proves to be a sympathetic title for lovers of comedy and textual adventure. Devoid of extravagant ambitions, it emerges a neat game both in terms of text and video game dressing. The relatively low lifespan will only be a flaw if you really hang on to North humor, but the fairly high price (~ €12 on Gabe's platform) pushes me on the other hand to advise you preferably on sale. Antigoomba
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