Average Playtime: 1 hour

TOMORROW DON'T COME

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About

This is a highly experimental experience. One playthrough takes about 10min, exploring everything around 30min.

I started working on this during a very dark period in my life. The process of it helped me getting out of there and afterwards I spent about a year polishing everything. This game is not everyone's taste but I'm very proud that I managed to finish it and hopefully the experience of playing it will be helpful to some of you as well.Features
  • A short but unique experience
  • Lots to discover if you dive deeper
  • No graphics - only words will guide your way
  • Think outside the box to solve the "puzzles"

System requirements for PC

Minimum:
  • OS: Windows XP or newer
  • Processor: Dual Core +
  • Memory: 512 MB RAM
  • Graphics: 512MB +
  • Storage: 60 MB available space
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Last Modified: Jul 22, 2023

Where to buy

Steam

Top contributors

Sinkler

1 edit
121
44.44%
Vicious Cycle - Invisible
Though still existent
44.44%
Vicious Cycle - Still
Nor the beginning nor the end
100.00%
The bigger Picture
There is more than meets the eye
100.00%
Behind the Curtain
The games are over
100.00%
Madness
You solved the ridiculous wordplay
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12 items

TOMORROW DON'T COME reviews and comments

Translated by
Microsoft from Deutsch
The Game is an Experience that can seemingly affect anyone in Life. It's kind Of a "Probeer Game," so the Player is trying to advance by trying to advance in a very unique Way. In itself, this Game is a Life Experience of the Developer and also gives the Player a valuable Life lesson, provided that the player does not give up And plays piece by piece up to the credit part. It's meant to show People that there's not just the One Way out, so the Game is a Kind of "a little further Step Toward healing" therapy. Atmospherically, it puts Players in the Psychological Situation of the Developer and makes different People immediately understand, even if they are not affected by the spiritual Situation and Distress in which such people are trapped. The Game is also intended to help other People who have reached their Lowest Point, of Life, or are still doing so. It may be too short for some, but it gets under your Skin. This Game is meant to teach you not to give yourself up and this becomes clear, so you should be paying respect to the Creator [s], this Game. Here I have one more Saying In, for those who may have reached rock bottom, I have unfortunately not found Author. "We think too much about our Lives, we should rather be happy and laugh, because life is too short To Think."-unknown
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Translated by
Microsoft from Deutsch
I have been thinking for a long time how I write the Review of this Game. First of all, I want to say that the "Game" is not a real Game, It is more a Therapy for the Player as well as the Developer. To confront problems, to become aware of Them and to actively fight against them, I think is very much in the Foreground. If "Life is Strange" or "Heavy Rain" can be considered a Game, it is here that is the case. TOMORROW DON'T COME is a nice Experience of honor and I recommend People with Depression to play it as it might help them .. The multiple Endings make the Game Interesting and you have the feeling of not having played the Game end without having seen everything and getting the very last Achievment. Of Course, it is very simple, however, one should also bear in MIND that it comes from ONE developer who has put his Heart and thoughts into every single text and Screen. For People who only Have Call of Duty and Battlefield in mind, the Game is not suitable at all times, but you should be one of The players who is concerned about what is happening behind the Game and get involved in a case of your experience is worth buying on any event. And for ~ 1€ you can always offer this and do no one Woe. I hope the Review was helpful in some Way I just wrote down everything that went through my Head when I thought about the Game;D.
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