Trapped (itch) (Mathias Ody, Gabriel E Fleck)
About
This was a project developed at Feevale University, by four students of the 4th semester of Digital Games.
Contradicting all expectations, the update to version 1.1 is available! The new version include bug fixes and some graphical changes, as listed below:
- The paintings in the first puzzle are been reformulated
- You can't prevent the enemy of falling in the hole anymore
- Some textures are been updated
- Ambient occlusion added
- The paintings in the first puzzle from version 1.0 were updated
- General graphical update
- Changed particles for the torch
- Added blood particles for player when he dies
- Lighting Update
- Refined Post-Effects
- Fog Added
- Tip Added for the last puzzle
Hope you enjoy!
ControlsThe controls are customizable, but the default is:
WASD & Mouse - Movement
E - Interact with Objects
C - Crouch
Space - Jump
LeftShift - Sprint
Esc - Pause the game
Instalation
Extract the files and run the executable.
Contact Us
If you would like to say us something nice, or just complain about bugs and stuff that we will definitely NOT fix because they are features, you can send us a e-mail:
Gabriel Fleck - [email protected]
Mathias Ody - [email protected]