Average Playtime: 6 hours

Trüberbrook – A Nerd Saves the World

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»Trüberbrook« is a thrilling mystery-sci-fi adventure game. Enjoy an adventurous vacation to a 1960's parallel universe! A Sci-Fi-Mystery Adventure Game with handmade scenery.
Imagine yourself on a vacation to Europe in the late sixties. Now, picture yourself as a young American scientist; Hans Tannhauser. Yes, that's your name in this scenario. While you're at it, think of Trüberbrook, a remote village in rural, mountain-sloped and densely forested cold-war Germany. Because, that's where you somehow end up after hitting the continent. But who cares, you won the trip in a lottery! Or at least, that’s how it seems. But don't fear, instead of getting some rest, you could find yourself having to save the world …
Suspense! Mystery! Thrills! After all, it's a single player sci-fi mystery adventure game. We want to keep you entertained!
Join American student Tannhauser, stranger in a strange land
Set in cold-war rural Germany in the late 1960s
Inspired by Twin Peaks, The X-Files, Stranger Things & Star Trek
Indulge in universal themes such as love, friendship, loyalty, self-discovery and dinosaurs
Handmade miniature scenery!
English and German localization with full voice acting!
Atmospheric, moody soundtrack
Coming to Windows, Mac, Linux, Xbox One, PlayStation®4 & Nintendo Switch
A likely mobile port later!
Up to 10 hours of super exciting gameplay!
Release scheduled for late 2018 – not the longest wait!
Trüberbrook was successfully funded on Kickstarter in December 2017 within only 30 hours. The game will be enhanced by several new features thanks to the joint force of our 5078 wonderful backers! <3
The year is 1967. The world policy is dominated by the Cold War and Vietnam, Russia and America are racing to the moon. At the same time in Europe, students take to the streets from Paris to Berlin.
On a larger scale, the world is locked in turmoil, but most people are unaware of the events unfolding in an overlooked, sleepy part in the German province. Hans Tannhauser, an American student in his late twenties is caught by surprise: Out of the blue, he wins a trip to a small, German village, Trüberbrook. Truber-what? No idea! It doesn’t help he can’t remember taking part in any lottery in the first place … Happy to put some distance between him and his Ph.D. in quantum physics, he makes his way to Trüberbrook, Germany, bursting with curiosity.
But shortly after his arrival, inexplicable things start to happen: A mysterious stranger breaks into his room at the Guesthouse Waldeslust and steals a paper on physics. But who would do that? And why?
Gradually, he gets to know the various villagers and spa guests, one more peculiar than the other. Only young anthropologist Gretchen Lemke, who is on a research trip to Trüberbrook, seems normal to him. Before he knows it, Gretchen becomes Tannhauser’s accomplice on the adventure of a lifetime! It slowly dawns on the aspiring physicist that his presence in Tüberbrook is not accidental – he is here to save the world!
As the story proceeds, Tannhauser teams up with Gretchen Lemke, a student of paleoanthropology, and bumps into the enigmatic inventor Lazarus Taft.
Tannhauser is an American physics student in his mid-twenties – and a clever one at that. The adorable little fellow is well-read, always curious and of a deeply friendly nature. Tannhauser is played by Justin Beard.
Gretchen Lemke was always the fiercest kid in the sandbox; cute but merciless if someone dared interrupting her excavations of twig bones and toy artefacts. The somewhat overenthusiastic student of paleoanthropology arrives in Trüberbrook on an adventure to unravel the mysteries surrounding the village. Gretchen Lemke is played by Nora Tschirner.
As much a reclusive inventor as it gets, Lazarus Taft quickly became talk of the town due to his superior card playing. There must be a reason he bought this costly old mansion in Trüberbrook, of all places … What's up with Lazarus Taft? Lazarus Taft is played by Dirk von Lowtzow.
Trüberbrook is full of quirky villagers, tourists and strangers – like the gruffy but warm-hearted innkeeper Trude or her daughter Leni, "the weird kid" from Trüberbrook Elementary. And there's the old baron, a veteran of two world wars, or Lessing, the prototype of modern day conspiracists. And of course Trübi, the legendary lake monster. To name a few.
One of the most distinctive features of the game is the unique visual style. The sceneries are purely handmade. 'Handmade' as in: 'Manufactured using real hands!' And fingers!
Not the most efficient way of doing things, but certainly the most inefficient one. We're loving it, though! Look at what we do here, piece by piece, by the sweat of our brows. Every little detail is custom-made.
The models are digitized using a technique called photogrammetry and later retopologized. This way we get highly detailed polygon models that blend perfectly with our digital characters.
It is a lot of work, but also quite exciting! You may ask yourself, how can they reach this level of detail? Are there very tiny people involved? They can't accomplish all of this with mere human hands, right? Well yes, we can! The answer might be our abundance of professional hands. Twenty-four seven at our disposal in all shapes and colors, they get things done!
Every scene gets an individual treatment and is staged with actual physical lighting. This allows us to simulate different hours of the day or weather conditions. Even a change of seasons is possible just by redecorating the set with real tiny little snowflakes, no joke.
This way we achieve an exceptional and magical look that visually reflects the world of Trüberbrook.
Trüberbrook is a story-driven adventure game with a strong focus on characters and the narrative, but includes a lot of puzzles that need to be solved to progress the story. The puzzles are designed to integrate into the narrative.
You navigate Tannhauser through the different sceneries from a third person perspective, usually in long distance shots to intensify the impression of peeking into a little diorama. The story unfolds as you interact with your environment, talk to other characters and solve puzzles. These range from inventory-based puzzles to social challenges (such as persuading other characters) up to passing unsettling psycho tests.
For the console versions, we came up with a very intuitive controller input, allowing you to move the line of sight and walking directions independently. For the PC versions, you can choose between classic point and click mouse controls, and the controller navigation.
The soundtrack of Trüberbrook is an original composition to fit the mood of the game – sort of a tranquil doom jazz. Inspirations come from the works of Tom Waits, Angelo Badalamenti, Mark Lanegan, Timber Timbre or Bohren & der Club of Gore. The soundtrack is directed by Sebastian Nagel & Albrecht Schrader.
We've spent a lot of time working on a voice acting concept that joins in with the genetic code of the game. Since the protagonist is an American in the midst of a bunch of Germans, we wanted to reflect this in our choice of actors.
In the international English version, the main character Tannhauser speaks American English, while the townspeople of Trüberbrook sport a (more or less) German accent. In the German version, it's vice versa: the protagonist might have a modest American accent, while the townspeople welcome him in regular German, most likely with a dialect. Both approaches bear a certain degree of entertainment, each in their own way.

Release date
Developer
Headup Games GmbH & Co. KG
,
btf
,
Headup GmbH
Publisher
Headup Games, Headup GmbH
Age rating
Not rated
Website
http://truberbrook.com

System requirements for PC

Minimum:
  • OS: Windows 7

System requirements for Linux

Minimum:
  • OS: Ubuntu 16.04

System requirements for macOS

Minimum:
  • OS: macOS 10.11
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Last Modified: Nov 4, 2019

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A Nerd Saves the World
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Trüberbrook – A Nerd Saves the World reviews and comments

Translated by
Microsoft from Deutsch
Product received for free The Prologue of Troverbrook: https://youtu.be/xoquehq9O0Q Truberbrook/Troverbrook This is a Review that reflects my personal Opinion, I rate the Game according to my Criteria and my Taste, which may not be based on Everyone is true. I supported this Game at Kickstarter And chose the PS4, the Developers were so nice and additionally gave me a Steam Key as I want to make a comparison video later as soon as the PS4 Version comes out. However, this does not affect my Opinion. The Game: Trtransferbrook is a Point and Click game funded by Kickstarter, I myself supported and followed the Project at that time. The Developers have given themselves a lot of effort with the Artworks, the Characters and the Story, have provided many Updates and repeatedly communicated the Progress of the Game. Story: Set in a small Village in Germany in 1967, Troverbrook tells the Story Of HANS Tannhauser the physics Student from USA who by Chance won a Trip to Traverbrook, with arriving at the beautiful yet strange Place, also begins Already his Evening At night, of which he has no idea yet. Gameplay: With the Mouse controlled, you move Hans in the Game from one Place to another, allowing him to solve Puzzles, find Objects and read Newspaper articles. Throughout the Game you come across many different and some strange Character, all with their own Charisma, the Dialogues are kept simple and simple, the Puzzles kept logical and quite simple, if you open your Eyes well, they are actually even Very light. The Music is beautiful and the Graphics also what makes the Game so special. The Total Length is 5-7h including credits, depending on how to Play. Puzzles: I like to play Point and click games, the Puzzles are often tricky and you have to think carefully, unfortunately exactly this Mechanics at Troverbrook was not implemented so great, the Puzzles are not bad, but in my Opinion too simple, there are no Combinations that you can Also the number Puzzles like Vault number or Telegram Number are already predetermined and Can be inserted almost Automatically by clicking, which I personally find very bad. The most difficult thing about this Game is actually just that you can very quickly overlook something and accordingly take a little longer until you finally see it. Graphic: The Game was well implemented with a lot of love and small Details, most of them you might only notice if you come from the 90s in the Early 2000s, such as the old Rooms in Hostels/Hotels or the good old yellow Phone Booth, etc. If you look closely, you will see a lot of old Things that no longer exist today or hardly any more. You kind of indulge in Nostalgia. The Characters look a bit weird, but I like that, you haven't tried to create Top Models or Beauties here like in many of today's Games. Each Character has his own Charm, one is nice the other doof and the other again unkind or poppy, as in real Life stop, for some it is just therefore clapped Figures, for me they are special because exactly that is special , they stand out from others. Soundtrack: The Music is the best thing about the whole Game with the graphics, very nice soundtracks with It, very great Atmosphere through wind, birds etc. I would almost say that the Music is one Reason why you want to rip this Game through. Conclusion: Whether €30€ is fair for a Game that goes about 5-7h, everyone has to decide for themselves, I liked the Game, but I felt it a bit too easy, at least as far as the Puzzles are concerned, some just lacked the Information or clicked through , there is nothing you need to combine yourself, which unfortunately quickly dampens the Fun factor then, the Dialogues are kept simple and repeat themselves quite quickly, the End takes away the Game somewhat the mystical, who does not want this should skip the maybe after The End Credits. What convinced me most was the Graphics, the Characters and especially the Sound track. I recommend the Game in any Case further, especially if you are Point and Click fan, but would possibly wait for a Sale of at least 30-50%. I think €20would have been a good Price, €30p I find a little too little in terms of scope.
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