Unsung (Prologue)
About
Join a Hero and his motley crew as they hunt down an evil queen!
Spring Capstone 2022. An experimental demo made in Unity, featuring custom characters, dialogue system, turn-based battle system, saving/loading, etc. Github Repository
The game only has one ending and must be downloaded as an executable. Use WASD/arrow keys for movement, spacebar to jump, and 'E' to interact with NPCs and the environment.
Current Bugs:
- major battle issue bug where players can spam attacks if they right click more than once on an enemy (currently tackling this!)
- keypress must be made to transition from intro scene to cave scene, and after speaking with the ferryman (currently tackling this!)
- player jumps after exiting dialogue (build only, editor is fine)
- scenes sometimes don't load properly, or player ends up in the wrong scene after a fight (build only, editor is fine)
Future Improvements:
- battle logic is rudimentary, may add more complex math
- scaling difficulty as necessary, making enemies harder or reducing player stats
Credits:
Concept, character art, some music, and scripts created by myself.
Special thanks to my beautiful friends:
Luka, for helping with story and narrative! Charlie, for helping me with debugging my code! And Gary, for writing a kickass theme for the final boss!
Music / SFX: evilduckk, jdwasabi, xdeviruchi (The Icy Cave, Prepare for Battle!, Decisive Battle, Exploring the Unknown)
BG / Sprites: szadiart (Pixel Fantasy Caves, Fantasy SET1, Platformer World), sanctumpixel (fire column)
See attribution file in downloads for more detailed use of assets.