Until it Blooms (untilitblooms)
About
Until it Blooms is a game based on the brazillian indigenous tales: Lilypad and Rising of The Day and Night.. In it, the character Tainá discovers that her past holds secrets that can completely change her future.Unravel this mystery in a fully immersive Solarpunk environment!
Until It Blooms is a project developed for Game Jam Plus 22/23 by 12 students from Inteli technology courses and a designer from UFPR, forming the Go group .The game art is 100% original and is one of the focuses of our game. Watch our Pitch for GJ+ here. Follow its development through our instagram: @untilitbloomsgame!
Team:
Daniel Cunha - Game Design.
Gabriel Torres - Production and Business.
Gabriel Gallo - Programming.
Gabriella Marquetti - Art and Production.
João Carazzato - Business.
João Rodrigues - Art and Programming.
Leandro Custódio - Programming and Sound.
Lívia Bonotto - Game Design and Sound.
Mihaell Alves - Game Design and Production.
Pablo Ruan - Game Design and Programming.
Vinicios Lugli - Programming and Production.
Vivian Shibata - Art.
Advisor:
Fabiana Oliveira
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Special Thanks:
Instituto de Tecnologia e Liderança
Game Jam Plus
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Non-copyright assets credits: SFX
Water Effects - by Robinhood76 and CmdRobot at freesound.org/
Forest Ambience - Music by Finnolia Productions Inc from soundeffectsplus.com
Campfire Crackling - Sound Effect by SoundsForYou from Pixabay.com
Bosque Nocturno - Sound Effect by jmalraux2022 from Pixabay.com
Forest Fire - Sound Effect by Finnolia Productions Inc from soundeffectsplus.com
Crowd in Panic - Sound Effect from Pixabay.com
Cry for Help - Sound Effect from Pixabay.com
Plors - Sound Effect from Pixabay.com;
MUSICSInspiring cinematic ambient - Music by Lexin_Music from Pixabay.com
Forest Lullaby - Music by Oleksii Kaplunskyi from Pixabay.
Drifting at 432 Hz - Music by danielbingw from Pixabay.com
Out of Time - Music by Daddy_s_Music from Pixabay.com