Vacancy takes place within a hotel that you are trying to escape. You are equipped with a radio that can pick up inter-dimensional transmissions that allow you to travel to parallel versions of the hotel to solve puzzles and alter your dimension. Jump back and forth between dimensions by tuning your radio to the right frequencies.
A short 15-30 min puzzle game.
Programming - Logan McClure, Nick Barber
Environment Art - Monica Benya, Caitlyn Mowry, Mackenzie Patrick, Aidan Quigley
Character Art & Animation - Alex Childers
UI & Logo Design - Konner Howell
Video editor - Scott Boyd