Average Playtime: 2 hours

Warbands: Bushido

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Warbands:Bushido - is a miniatures board game with cards, miniatures, dice (i.e. dice random involved) and beautiful terrains to fight on, with both multiplayer battles boardgamers used to, and challenging single-player campaigns (soon to be released), essential for computer RPGs.

Game has a isometric, tabletop-style look with miniature-style characters, cards, dice, pre-rendered battlefields and story-mode locations. There will be more than 100 various paintable units and heroes planned for full-scale release and later additions. Story driven single-player will be highly influenced by Final Fantasy Tactics and Valkyria Chronicles, with several different campaigns with their own characters and events. While multiplayer skirmish will let you test your skills in best traditions of tabletop wargame classics like Warmachine or Mordheim with a fast-paced Hearthstone-like gameplay.

Stories we are going to tell you in future scenarios will take us to different corners of Sengoku period Japan. All castles, villages and interiors will look as authentic as possible, we’re working really hard to achieve this. In first grand campaign, as a swordmaster samurai we will make our way home through eastern provinces, turned to chaos during years of war. In other scenario we’ll help portuguese merchant resolve a conflict between two powerful samurais. We will also tell a story of a ninja, who has to hide from wrath of his own clan. And we have quite a bunch of even more fascinating stories.
Release date
Red Unit Studios
Red Unit, OOO
Red Unit Studios, Red Unit, OOO
Age rating
13+ Teen

System requirements for macOS

  • OS: Mac OSX 10.9+
  • Processor: 1600 MHz or higher
  • Memory: 2 GB RAM
  • Graphics: 512MB Video RAM required
  • Storage: 1 GB available space
  • Additional Notes: Requires internet connection

System requirements for iOS

iPhone 4, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4

System requirements for Linux

  • OS: Ubuntu 10.3
  • Processor: 1600 MHz or higher
  • Memory: 2 GB RAM
  • Graphics: 512MB Video RAM required
  • Storage: 2 GB available space
  • Additional Notes: Requires internet connection

System requirements for PC

  • OS: Windows 7 or higher
  • Processor: 1600 MHz or higher
  • Memory: 2 GB RAM
  • Graphics: 512MB Video RAM required
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • Additional Notes: Requires internet connection
Edit the game info
Last Modified: Oct 22, 2019

Where to buy

App Store

Top contributors


1 edit
Warbands: Bushido Gameplay Episode 1 - Skirmish
Dec 19, 2016
Jimmy Nguyen
Bushido | Full Demo | Adepticon 2017
Apr 18, 2017
Team Covenant
Стрим Warbands: Bushido. Пошаговый варгейм с картами.
Sep 18, 2017
Лёша играет
Let's Play Warbands Bushido Gameplay Part 1: Cutthroats
Sep 17, 2017
Warband Bushido: Let's Play - How to build your warband
Feb 8, 2018
Warbands: Bushido Gameplay (PC HD) [1080p60FPS]
Sep 15, 2017
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5,539 items
Golden ocean
Get 5000 coins
Shogun`s favourite
Kill 8 enemies with one unit in a single combat
Last Stand
Complete Samurai scenario on Insane difficulty
Last man standing
Win 50 battles with only one unit left
Invincible hero
Win 100 battles with only one unit left
view all achievements
28 items

Warbands: Bushido reviews and comments

Translated by
Microsoft from Deutsch
Warbands: Bushido The Game from Red Unit Studios Takes you to feudal Japan. Designed As a hexagonal board & Strategy Game, you try to defeat your Opponents in turn-based Battles-Single-player campaigns or Multiplayer games. This requires tactical Skill and a lot of Experience, because the Mechanics of the Game, especially the Multitude of units, require a lot of Playing time. "Easy to learn, hard to master." Gameplay As you can see from the Screenshots, "Warbands: Bushido" Is a hexagonal Board Game And features various Maps, all of which allow for different tactical Tactics. The Tactic, however, depends not only on the Maps themselves, but also on their own elected Units and those of the Opponent. The Variety of Unit is certainly confusing for Beginners (Guide to this). Because in addition to the different Units with their individual Abilities, they also have different Rarities that can be compared with a certain RPG character, so that there are tens of Variations. In Addition, playable Cards are added to you in order to be able to have more Influence on the Game. In order to unlock other Content, i.e. other Characters, Maps or Campaigns, you have to earn the Inga Currency. This can be done by performing daily Tasks, Battles against other Players or, for example, Unlocking achievements. The preserved Values vary here, with the Principle of "Mill feeding the Squirrel"! Whoever buys a Booster for 50 Gold will receive three new Cards. For 100 Gold you get three Miniature Figures or one of three other Campaigns. The Content and thus the Rarity of the Cards and Figures is subject to Random. That awakens the Gathering rage a bit. Graphically, the Maps are lovingly and richly detailed, as are the Mini-fair Figures. The Cards, on the other hand, could be nicer. I know Games with better Artwork (E.g. Armello). But if you like the Japanese Culture of The Feudal Era, you will be able to enjoy the Figures. Musically, the Whole thing takes getting used to for me-the traditional Japanese Music, which runs partly in The HIntergrund, is not to everyone's Taste. Conclusion With 7.99 Euros, the Game ranks in a lower Price segment and the Price is justified. After a Time, a certain Monotony occurs, because it is precisely the Battles that develop over Time as very boring and if you can't find a Player there, a knockout is loaded after a certain Time. Nevertheless, it is a good Game for In Between. The Only Criticism on my part would be that the Game hangs in between and over again and does not invite the Dialogues in Campaigns: annoying. In the Sale there was already the Game for 4 Euros, you should access it! My Review of Armello If you are interested in further Reviews of me or want to support my Work, follow my Group
Translated by
Microsoft from Spain
For Those who like the strategy with touches of role to be able to raise levels their soldiers very entertaining, and especially glad to find a mobile game that does not have micro transactions to try to take money from people, is worth the price you totally have. Congratulations on the game!!! Since the last update another good game has become a pay to win, a shame, we should all not pay or play games so because if not in the future everything will be so
Translated by
Microsoft from Dutch
Graphics are really breathtaking, but in the currend state not playable. This game tends to hang up after a successful fight in the cuttrout campaign. You get the coins, but then nothing. You can still move your men around, but with no enemies, what's the point. There is no way to get back to the campaignmap. Tried waiting a whole night, but to no avail. Yesterday played two games without a hickup. My gamername is Gerald Chronicker, restart should've helped. Can you, please, send us your in-game name, so that we could check your account?
Translated by
Microsoft from French
I had given a more favourable opinion in a first and I see myself forced to see it downwards. It turns out that at high level, algorithms clearly lead to the giving. The series of dice jets favorable to the opponent are numerous, the placements and the order of passage of the enemy units outrageously unfavourable, thus allowing opposing units to play 2 times as a result... In short, the strategy becomes random and the interest of the game is challenged. Many display bugs etc. An awesome game principle served by the obscure Developer's logic. The game resteun must with shadows on the Board to be corrected not to lose its nerves.
Translated by
Microsoft from Spain
This game was simply amazing!!! Easy to play and with a great combat mechanics, combined with a lot of different miniatures and scenarios to play with. The result was a really enjoyable game in which you never had two identical battles. Then updates came... Since the last update there is an endless carousel of bugs. Some cards and units abilities doesn’t work properly and sometimes even the turns’ order goes wrong. Additionally, the new units (mercenaries) are absurdly good, unbalancing all the battles making all the people to play with them and in the same way. It’s very frustrating. I think it would be necessary a way to suggest changes and report bugs in the battles, not just the present reporting button because you cannot explain the problem. I hope all problems can be fixed, otherwise it would be a huge pity.
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