Warehouse Wreckage (HungryToast)
About
I made this game whilst following the Unreal Engine C++ course on UDEMY. It is a showcase that focuses on creating a physics interaction between the player and the environment using unreal engine's physics system. The player can move with WASD, and shoot out canon balls from the centre of the screen using the space bar, once the player runs out of bullets, it will reset the level and the player can shoot again. It is a very simple game, and was created using the blueprint system. I hope you enjoy the simple showcase! :)
Any advice and constructive criticism is welcome.
System requirements for PC
Last Modified: Mar 6, 2023
Where to buy
itch.io