Water Break King
About
Water Break King is a very short prototype made in 2 Weeks.
During a 2 week training about team management we had to create a prototype of a game. The game not realy matters ,it was more focus on work schedule, presentation, roleplay and stress managment.
I am 3D artist and Steven Karl M is 3D aniamtor. All together we had to create everythings from scratch and train our weak skill.
I was responsible of the background story, artistic direction , Git assistant ;D,Level design, character and asset creator, setdressing , lighting, shaders and 2 blueprint (Partial savegame/"trasure hunts)
Steven Karl M was responsible of all system blueprint (Camera folow character , double jump ,next level, moving platform...), animations, Sound choice and intergation, particule fx, beta test.
Of course choice had been taken together.
Grass, tree and rocks was import from shop.
We hope you will enjoy this small game.
More information on : https://tristansiodlak.com/