Average Playtime: 4 hours


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The world of WENJIA is one that shifts between the realms of Matter and Energy.

The realms of Matter and Energy mirror each other in perfect duality. However, certain entities in the Energy Realm have evolved into matter-less sentient beings. The game’s kitten protagonist (a cat-shaped energy entity) and spirits are all examples of such beings. Pure energy entities can travel freely between the two realms.

The story of WENJIA thus unfolds…

A forest’s longstanding tranquility is shattered by a sudden earthquake. As lava bursts forth from the ground, the mountain’s spirits find themselves surrounded by fiery death. By controlling a kitten, the player must overcome numerous obstacles in the wild to reach the burning heart of the mountain and rescue the spirits before it’s too late.

Cross-Realm Travels
WENJIA is a 2D platform game with puzzle-solving elements. Players can freely travel between two realms, each of them with different challenges and obstacles. Players must utilize both realms’ mechanisms to reach their final goal.

Soothing In-game Environment

WENJIA’s exquisite hand-drawn graphics bring out both the vivid colorfulness of the Matter Realm and the fantastical strangeness of the Energy Realm. The sharp contrast between the two realms offers the players a unique visual feast.

Working with game audio talents from Russia, WENJIA’s sound team has created an immersive fantasy environment that features deep woods, eerie ruins, and raging volcanos.

Simple Gameplay

WENJIA’s simplified gameplay makes it easy for everyone to enjoy the game. However, the challenging level design does test the players’ reflexes and ability to strategize.
Release date
Veewo Games
Beijing Veewo Game Co., Ltd., DilemmaStuido
Age rating
Not rated

System requirements for iOS

iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen, iPhone 1 1, iPhone 1 1 Pro, iPad Seventh Gen, iPad Seventh Gen Cellular, iPhone 1 1 Pro Max

System requirements for PC

  • OS: Windows 7
  • Processor: Intel Core2 Duo E6400 @ 2.13GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce GT 730 OR Radeon HD 4830
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • OS: Windows 10
  • Processor: Intel Core i5-2300
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 650 OR Radeon HD 7750
  • DirectX: Version 11
  • Storage: 4 GB available space
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Last Modified: Oct 22, 2019

Where to buy

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Collect all energy balls in the runic
Collect all energy balls in the game
Complete the game within 5 deaths
Collect all energy balls in the cave
Complete the game in one hour
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Wenjia reviews and comments

Translated by
Microsoft from French
This game is SUBLIME. Made by a small Chinese Studio that has put all its heart, it is a Pearl as rarely found! I discovered it in the most improbable way: on a warez site on the day of its release (alas for him). My boyfriend showed it to me as soon as he saw it, because it reminded him of Ori that I loved. I bought it directly! XD then no, this is not a Metroidvania but a classic platform game where the only ability that one obtains is the double jump, shortly after the "tutorial" part of the beginning. The other power is that of changing phase by switching between the world of matter and the world of energy with a touch, and this in a very fluid way. Every world has its own atmosphere, and some objects and platforms only appear in one or the other. There are also some collectibles to pick up, which add difficulty and challenge. Overall opinion graphics 10/10: absolutely to fall! Everything is painted, and the rendering is beautiful, whether it be the woods outside or the caves, the animations, the small touches of life in the form of animals or light effects. The ambiance is downright magical and the colors sublime, and more than once I stopped to take a screenshot so it was beautiful! The decorations are well supplied and different so that even by reusing the same assets, we do not have an impression of copying/pasting. More than once also I switched between the two worlds for no reason, just to see their respective renderings. Musique 9/10: the music is soft and beautiful and accompanies perfectly the progression in the game without being assaulted. The game is a beautiful journey and the music accompanies it wonderfully. Little less for some passages where it is a little repetitive, but hey, that's when you die in a loop on the same passage ^ ^ a big plus for the beautiful song in the quarter of the game: we sit on a rock, and we listen. Just like that, for no reason. Are the energy bunnies dying? We don't care, I listen to the song on a rock XD gameplay 9/10: fluid and well parameterized! At first the animation of Wenjia (the cat) bothered me because I found the movement slow compared to the race, but this is the only point a little negative. The character controls beautifully, and the grip is immediate, we learn very quickly to know exactly how it will react. And the overall animation is very well done also (running, resting, gravity, jumping,...), up to the small ears that give an extra parcel of life to the character. Very soon we run by alternating the worlds just by instinct, and the small challenges of speed helps to exceed our limits. One would just want to be able to change the world faster when one passes a passage, but it would remove the difficulty XD the negative points must possess a controller. Absolutely. I started the keyboard (usually requires), and there is no way to parameterize the keys, which are not natural at all. I own an AZERTY keyboard, so move around while the a and q especially are reversed, with the super j away to change world, this is just not possible. Super positive point: my generic Logitech controller has been recognized immediately without any problems and no need to set up! Great recognition on that side. The extra short lifespan.... The game ends in 2-3h at 100%, and we dream of having more so it was good. In a straight line without picking anything up, we end up in about 40 minutes. The translations. No surprise, I play in French! ^^ there is not much text in this game, but there are some parts whose translation was a bit special and confusing. I do not know if it does in other languages. We have the possibility to go back from the pause menu for the collectibles that we would have missed, except that we can not choose the checkpoints in question and sometimes we have to retype a good end of the game just to get to the place where we miss some ch dares (especially annoying when the ORB that is missing is that of the challenge, and that one has to redo several paintings every time we want to retry his chance). What would be nice to improve DLC to have more content (because good, I have not enough ^ ^) to be able to set the keys of the keyboard and the controller. Better management of checkpoints? Anyway, I put a 18/20 on him. It is really very short, but you will not regret it! the third
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