Westminster Darkly
About
Westminster Darkly is a turn-based strategy game set in Westminster (UK), after a massive solar storm causes the end of the electric age.
Created from a classical approach to game design, it is a unique strategic simulator that lets you experience the harsh reality of local governance in a world turned darkly.
Main features:
- Neighbourhood Management
- Events & Exploration
- Tactical Battles
As a work of realistic fiction, Westminster Darkly also integrates some of the more exotic aspects of contemporary English life, such as:
- Roaming Thugs
- Stabbings & Acid Attacks
- Grooming Gangs & Quisling Cops
Management Overview:
- Governance: Tax, Invest, Market, Control (Local Assistance, Stop & Frisk, Borders)
- Mobilization: Create Unit, Refit Unit, Train Unit, Deploy (Agent or Militia)
- Personnel: Asset Information, Transfer, Appointment, Level Up, Prisoners
- Public Support: White-Collars, Blue-Collars, Underclass & Refugee Populations
- Ext. Representation: Trade, Support, Ally, Officer Exchange, Joint Attack, Intimidate
- Ext. Infiltration: Asset Information, Defame, Sabotage, Rescue Officer, Recruit Officer
- Conquest Framework: Accommodate, Manipulate, Dominate
Tactical Overview:
- Initiative-Based Combat: Attacks and Counter-Attacks
- Specialized Attacks: Acidize, Enflame, Charge, Snipe
- Specialized Abilities: Taunt, Confuse, Combined attacks
- HQ Entrenchment & Disengagement Penalties
- Direction-Based Weak Point Bonuses
- Efficiency Degradation
- Morale & Panic
Created from a classical approach to game design, it is a unique strategic simulator that lets you experience the harsh reality of local governance in a world turned darkly.
Main features:
- Neighbourhood Management
- Events & Exploration
- Tactical Battles
As a work of realistic fiction, Westminster Darkly also integrates some of the more exotic aspects of contemporary English life, such as:
- Roaming Thugs
- Stabbings & Acid Attacks
- Grooming Gangs & Quisling Cops
Management Overview:
- Governance: Tax, Invest, Market, Control (Local Assistance, Stop & Frisk, Borders)
- Mobilization: Create Unit, Refit Unit, Train Unit, Deploy (Agent or Militia)
- Personnel: Asset Information, Transfer, Appointment, Level Up, Prisoners
- Public Support: White-Collars, Blue-Collars, Underclass & Refugee Populations
- Ext. Representation: Trade, Support, Ally, Officer Exchange, Joint Attack, Intimidate
- Ext. Infiltration: Asset Information, Defame, Sabotage, Rescue Officer, Recruit Officer
- Conquest Framework: Accommodate, Manipulate, Dominate
Tactical Overview:
- Initiative-Based Combat: Attacks and Counter-Attacks
- Specialized Attacks: Acidize, Enflame, Charge, Snipe
- Specialized Abilities: Taunt, Confuse, Combined attacks
- HQ Entrenchment & Disengagement Penalties
- Direction-Based Weak Point Bonuses
- Efficiency Degradation
- Morale & Panic
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 7/8/10
- Processor: Intel Core I3 or AMD equivalent
- Memory: 4 GB RAM
- Graphics: Intel HD 615 | GeForce 720 | Radeon R5
- DirectX: Version 10
- Storage: 500 MB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 7/8/10
- Processor: Intel Core i5 or greater or AMD equivalent
- Memory: 8 GB RAM
- Graphics: Intel UHD 630 | GeForce 740 | Radeon R7
- DirectX: Version 10
- Storage: 500 MB available space