Average Playtime: 3 hours

Wizard of Legend

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About

Become A Wizard Of Legend!
Wizard of Legend is a fast paced dungeon crawler with rogue-like elements where you assume the role of a powerful wizard intent on overcoming the Chaos Trials to become the next Wizard of Legend.Story
Every year in the City of Lanova, the Council of Magic, comprised of the most powerful wizards in the world, holds the Chaos Trials to determine if there are any worthy of becoming a Wizard of Legend. The contestant that successfully navigates all of the challenges and demonstrates superior wizardry earns the right to become a Wizard of Legend!Gameplay
Battle your way through each challenge by defeating powerful conjured enemies! Collect valuable spells and relics and build up your magical arsenal to fit your playstyle! Achieve mastery over magic by chaining spells together to create devastating combination attacks! Face each council member in combat and earn your right to become a Wizard of Legend!Features
  • Fast Paced Spell Slinging Combat
  • Use powerful spell combinations to destroy your enemies
  • Procedurally generated levels mean a new challenge every time
  • Tons of spells and items to fit your playstyle
  • A variety of unlockable wizards to discover
  • Local multiplayer allows you to play with or against a friend
  • Gamepad and controller support for most major devices
Release date
Developer
Contingent99
,
Humble Bundle, Inc.
Publisher
Contingent99, Humble Bundle
Age rating
10+ Everyone 10+
Website
http://wizardoflegend.com/

System requirements for Linux

14.04, 16.04 or later
Memory: 8 GB RAM
Hard Drive Space: 1 GB
Mouse, Keyboard

System requirements for macOS

Mac OS 10.9 or later
Memory: 8 GB RAM
Hard Drive Space: 1 GB
Mouse, Keyboard

System requirements for PC

7 / 8 / 10
Memory: 8 GB RAM
DirectX: Version 9.0
Hard Drive Space: 1 GB
Mouse, Keyboard
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Last Modified: Sep 17, 2019

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PlayStation Store
Nintendo Store
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GOG
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Wizard of Legend reviews and comments

Translated by
Microsoft from French
In the skin of the... Sorcerer of legend. The object of this paper is nothing more than to offer you a vision of the game on the form a narration where one embodies the or one of the protagonists of the game. Rest assured, past these few lines, you will not find any "spoil" of the game, there is nothing but an atmosphere and some impressions. It is with a mixture of excitement and enthusiasm that I pass the threshold of the Museum of Lanova. Who would have thought that there would be an exhibition on magic? Yes of magic, no vulgar tricks of saltimbanque, no catch-nigauds, no cards, no rabbit coming out of a hat, but true magic, this science that shaped the centuries, pushed back the limits of possible, forged the brightest spirits of which only a handle were able to make themselves masters. Perhaps I put the small dishes in the big ones, but under the weight of such an event, here I bend to wear one of these ancestral costumes worn by the former scholars, eminent members of the occult. So here I am, accoutted from head to toe in a vast Scarlet cloak, my silhouette carving sharply, the face remaining masked, caulk in the darkness. I'm rushing inside the building. After having made the rounds of a few showcases, mixing me with this vulgar and common Plebs that does not understand anything about the scope of the knowledge offered to him, I am fortunate to be able to try one of these spells that have made the fame and excellence of Wizards of ancient times. So yes, Yes, it's nothing more than an imitation, a pale copy, the fruit of today's technology. Here, with this illusion, my fingers are agitated and, under my eyes, air blades gusts ready to cut my environment, then later I would even have the opportunity to experience the power of fire! Wonderful arcane that is, knowledge of the occult, indomitable passion of the elements, this ingenuity, this knowledge, this excellence were finally mine or almost because after all I could see that with spite that it was nothing more than holograms , simagrées, fantasies made to amuse all and anyone, worse to ridicule the great magic! Oh as I regretted the ancient times of the "proofs of chaos", initiatory Rite established by the Council of magic which was intended to distinguish the, the "wizards of legend". I found in the Museum a copy of these proofs, more ersatz who had not discovered any thanks to my eyes. But behold, that my gaze is finally on exposed portraits of the so-called members of this Council: Atlas, gruff and franc, master of the Earth, freiya as cold as ice or even zeal the Tamer of fire... Oh how I would have liked to rub shoulders with them, tell them about miles and magic, cursed artifacts or simply defy them. Soon, as I had returned along and across the aisles of the exhibition, an event occurred, while I was facing one of those relics of chaos... A shock, a lightning, a Flash burst and I was caught up in another world. I woke up completely Haggard in a place I didn't know and in another time. It was a simple masure, my new home and what was not my surprise to meet with companions Oh how special. But that was not the important thing. I was no longer an insignificant and ordinary being, Yes, I was no longer a member of the herd disguising itself to satisfy a dubious need of identity, I had been chosen, called by magic and soon I would face the hardships of chaos, this maze filled with traps and monsters, and I would triumph to become the greatest sorcerer.... The sorcerer.
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A nice beat em up game in the dungeon setting. The gameplay is complicated with all these different magic attacks and so on, but you get used to it surprisingly quickly. With awesome pixel art and pleasant music this game becomes one of the best indie platformers for me right now. 
The gameplay is very repetitive and hard to master. But what annoys me more is the fact that some items just don’t work properly. I mean, we have dozens of things here, their features sound great, you pick one and it does nothing. Disappointed. 
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