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The Last of Us Part II review
Meh
by Kieran

The Last of Us Part II was a massive disappointment, at least from a narrative standpoint. Unfortunately, even while other aspects of the game may be brilliant, at the end of the day it is a narrative-driven game that has a flawed narrative. Let's get the pros out of the way. 

Gameplay-wise, TLoU 2 is pretty great. They've improved on the stealth and combat gameplay from the first game and created a solid system, with crafting and upgrades providing the requisite progression. Encounters were at times difficult but always engaging, especially when playing as Ellie. There were some truly cinematic moments which were awesome to experience. New characters of Jesse and Dina were excellent. The flashbacks with Joel and Ellie were heartwarming, even if I wish they weren't delivered as flashbacks (although the one where Joel reveals the truth was pretty effective). 

But here is where the problems begin. Joel is killed by Abby in the first two hours of the game, which no one is going to be happy with - everyone loved Joel. The circumstances of his death make him seem dumb and naive, which is really out of character for Joel, but EVEN PUTTING THAT ASIDE his death never reaps the payoff it needed. I really enjoyed the first half of the game because I was anticipating that eventual payoff where Ellie gets her revenge, but that moment never came. Ellie never kills Abby. I would have been okay if the game ended at the farm, because at least Ellie would've had a new life with Dina and JJ. But to see her leave the farm, travel all the way to Santa Barbara and still not kill Abby is so mind-boggling. Ellie ends up going home, losing everything without achieving anything.

Naughty Dog makes you play as Abby for the other half of the game and tries to humanise her and emphasise the theme of perspective, but I was never going to care about her after what she did to Joel. She was unlikeable, her friends were unlikeable, and when she started to care about Lev and Yarra I didn't buy it. The game tries to convince you that she's a good person when you're preconditioned to think that she isn't, because she's killed our favourite character, who saved her life, by the way. Yes, Abby's dad was killed by Joel, but we don't know her dad. We know Joel. We know Ellie. That's the bottom line. Getting us to care about the character that killed Joel was never going to work, and Naughty Dog should've known that. 

However, Neil Druckmann and Naughty Dog knew exactly what they were doing with this game, in that everything was deliberate. It's just that those choices that they made were poor. Big risks MUST have a fulfilling result, and most of them didn't in this game. Taking risks isn't in and of itself a commendable act. It's pulling off those risks that makes the game, and when you don't pull them off you just look pretentious and self-indulgent. The game is depressing and makes you feel so empty by the end, and the themes that the narrative was trying to evoke were poorly executed. The Last of Us Part II has great elements, but they are almost completely undermined by a narrative that punishes you for caring about certain characters. There's a million ways this game could've been rewritten and instantly been made better as a result, but unfortunately those versions were not the game we received.

Looking at the game as a whole, it's not bad. You can't ignore the elements that are well done. But the narrative is so flawed, and in a narrative-driven game, that's a massive problem. 
«Disappointment of the year»

Other reviews44

Completed 2/20/21
This game is the best thing happened to me in 2020. It screws open-world and multi-ending products just delivering a masterpiece story in a mind blowing way.
«Blew my mind»
«Just one more turn»
Masterpiece
«Blew my mind»
«Can’t stop playing»
Amazing
«Blew my mind»
«Can’t stop playing»
Jogos em sua maior parte tendem a focar em 2 quesito: diversão e entretenimento. TLOU part 2 por mais que seja entretenimento de alta qualidade, não busca sua diversão e isso o torna o melhor jogo de 2020 e provavelmente um dos jogos mais corajosos já feitos.

 Games for the most part tend to focus on two aspects: fun and entertainment. TLOU part 2 no matter how high quality entertainment is, it does not seek your enjoyment and that makes it the best game of 2020 and probably one of the most courageous games ever made.
Anyone realizes that this has maybe the best graphics of any game ever, but the story is controversial. I loved it, it was so original and I never knew what to expect. They made me understand both Abbey's and Ellie's views and side and that was wonderfully done. People who hate it do so because they are emotionally attached to Joel and hate Abbey for that at the beginning, but if you just think about it Ellie and Joel are probably worse people than Abbey. Still I think both of them have flaws and that is what the game tries to tell you. 

Further are the factions in the game set up beautifully and you can, again, feel for all of them.

No one is perfect, and revenge is kind of pointless. That is what this game tells you and it does that well. 
The first Last of Us was one of my favorite games of all time. TLOU2 sas Visually incredible, great mechanics. However, the writer for the story and characters went extremely far out of their way to make everything full blown SJW(in exchange for making less seemingly realistic situations) and dragged everything out more than it needed to be. I was excited in the beginning, by the end I was begging for it to end.
«Boooring»
«Game over at last!»
best game
I borrowed it from a friend, and it blew my mind! I liked the first part, but this one’s definitely now in my top ten all time favourites 👌🏻
«Blew my mind»
«That ending!»
Incredible narrative with emotional moments that make this game my favourite of ALL TIME.  
A sequel that isn't just fan service. It took some bold risks, I know it didn't pay off for some but for me it for sure did.
«Blew my mind»
«That ending!»
One of the best things mankind ever made.
«Blew my mind»
«That ending!»