Light theme

The Last of Us Part II review
Exceptional
by landey

so overall i really enjoyed the game, although there were a few parts that dragged it down for me. what i liked: the gameplay is so much better than the first game, everything flows really well and that intensity in every encounter makes you really value your resources. easily the best part of the game was "The Seraphites" chapter on seattle day 2, where you have to use all the tactics you've learned up to that point and apply them to a new environment with new enemies and new combat techniques. the level design in the game (especially seattle day 2) was outstanding, with large open areas full of different pathways and ways to hide. the story during the first half of the game is also fucking great, joel dying is honestly fine with me and everything really clicked story-wise in that first half. one of the most powerful moments in the game for me is when abby beats nora with a pipe to make her talk, the game even making you press the button prompt to swing the pipe, then we see her hands shaking and she's clearly shaken by what happened. another pretty powerful moment was when abby kills mel, who she then finds out was pregnant, and you can see ellie hyperventilating and panicking because i imagine she was thinking of dina, who is also pregnant. this really had a profound effect on how i thought of the wolves, as it made me understand that they're people too, and abby's section of the game also helped in creating this sense of no one in this world being truly in the right or the wrong.

the overall production value of the game is out of this world too. the music, level and sound design, graphics and gameplay all exceeded my expectations by a mile - it's an amazing technical feat for the playstation 4 and a great swansong for naughty dog's ps4 era

abby's section was really great... to a point. i feel like the writing really dropped down a notch in quality after abby goes to the seraphite's island, and also jesse's death? no one ever talks about him or even mentions him except for one note after he dies. isaac, who is built up from cutscenes and from notes as being this terrifying and imposing figure (who really should have been pitted against abby more in my opinion), gets killed by one bullet from another character who had already been stabbed. it just felt... cheap for both of these deaths and i didn't find it very dramatic. i was upset when jesse died, but the game doesn't do a very good job making it feel truly meaningful to the story in my opinion. however, abby's story really does humanise her and made me sympathise not just with her, but the scars/seraphites too. lev is a really good character who i empathised with a lot too.

joel's death is the main motivator for the entire story, it's what makes ellie want revenge on abby and it makes sense in the context of the story in the way that it's set up. abby tracks down joel, only to be saved from a horde of zombies by him, and abby leads him back to her lodge, where joel obviously chooses to go because who would want to fight a horde of zombies instead of keeping safe with a bunch of survivors? of course, what joel doesn't know is that abby is the daughter of the doctor he killed near the end of the first game when he saves ellie. joel's actions have had consequences in this world, and abby decides to exact her revenge in a rather over-the-top way, but i think it's still a very powerful moment. joel was not a good person, nor is abby, they were just humans trying to survive, one of whoms father was killed by joel because of selfish reasons.

oh so you wanna know what i think of the ending? well... i thought it was pretty good actually. ellie understands the relationship between lev and abby, and spares abby's life because she knows what it was like losing a parental figure to her (joel), and i believe she didn't want lev to go through the same thing, so she ended that cycle of violence that is ever-present throughout the game. when ellie returns home, she finds that her quest for revenge has cost her almost everything, including her girlfriend and her surrogate son. she also lost two of her fingers, meaning she can't even play guitar properly anymore. the final shot of the game is so depressing to me, as we know that ellie has lost everything but she may go looking for dina? who knows, but the damage going back for abby has caused to her and her relationships will be near-irreparable.
«Blew my mind»
«Can’t stop playing»
«That ending!»
J
Jwremy
Based 😌✌️
Reply
Ísak Agnarsson
Its not about the scenes, what happens what gets to people, its the false advertisement saying that Ellie will be the only playable character, most people knew Joel was about to die but forcing you to play Abby and forcing it down your throat to like her and dislike Ellie, because Abby likes dogs and Ellie shoots dogs and the stupid drama for the sake of drama with pregnant mothers going on missions and the playable deranged psychopath likes the idea of killing pregnant mothers if she's angry, Lev killing his own mother and all that stuff to have the biggest possible offensive drama imaginable was a little bit too obvious. Not negating the fact that you Neil crammed his rejected Revenge story he's been itching to put out before he was hired at ND and Bruce Straley told him not to this with TLOU1 which he wanted to do and now that he's president thats exactly what he did, crams also all possible social agenda like Rian Johnson did with Last Jedi and subverts expectations all that nonsense, its disappointing to alot of people for a reason but there is always a bunch of people that love the product like you which is perfectly fine :)
Reply

Other reviews55

-- The game is about not judging by people's worst actions, context matters
-- so that's why it's crazy how they can do that but switch protagonists to make you embody and empathize. It;s so meta that people hated the story and that's exactly what they're trying to get you to feel.  
-- Revenge! Is it ever worth it? They're the same!
--the game is maybe too long? Stretched out and the back (like I had to do the revenge) and I didn't want to restart the story with Abby 
-- The stealth mechanic was fun but the sound sucked for it and I wanted more interesting encounter styles 
-- The world building is sublime
«Blew my mind»
«Just one more turn»
The ending is heartbreaking
«Can’t stop playing»
One thing I’d like to say that i love ellie but everything changed and it’s horrible 
After budgeting a good amount of time between release and actually playing this, I can confidently say that the backlash to this game is maybe the worst of all the non-troversies that have shook nerdom in recent years.

I thought it was unanimous that the strengths of The Last of Us were always its commitment to complex characters, a gritty, dangerous world where no one was ever safe, and a genuinely morally grey journey. The Last of Us' ending is not some edgelord fake-deep ending. It's messy, it's uncomfortable, it's gut-wrenching. Joel does not emerge a hero, he's just Joel, with more blood on his hands and just a shred of hope left. It's this experience that left the impact on fans. 

While Part 2 may have a different kind of story, at the end of the day, it's still The Last of Us at its core. I don't see any of the strengths from The Last Of Us absent in Part 2. If anything they're here stronger than ever. The journey may be a  little darker and more complex, but it's always profoundly human in a way that few games are. Beyond that, gameplay has also been improved. Combat is highly energetic, kills are SO brutal, traversal is fun and intuitive. I was motivated to go at it again in New Game + (something I hardly ever feel), though I think I'm playing too many games right now to give that a go.

I still love Elli. Now I love Abby and Lev. I have no idea what they could do for Part 3, but I'd love to see them try. 
Read more...
I played TLOU I for the first time right before playing this game, which helped me see TLOU II as an extension of Part I. Still raw from the events from the first part, the second part ripped my heart out and I hated what was happening ...until I played as the antagonist. The game really underlines the fact that everyone, even our favorite characters, are only human and imperfect. The only misgiving I have about this game is the pacing. I mistook two chapters for the Epilogue before it actually ended. But what an ending. 
«Blew my mind»
«Can’t stop playing»
Ellie is literally me irl
I have major issues with the story and the character writing, and the already dated combat from the first game has only been slightly improved.  But it's graphically stunning and the gameplay is solid.
The Last of Us is my favorite game. That's not something easy to say for someone who has played so many games during their lives, but I can say it with complete certainty. So I waited seven years for the second part, scared to have my favorite title ruined. But now I can say it with even more certainty than before: The Last of Us, in its entirety, part 1 and 2, is the best game I have ever played in my life. The second one brings more to the table with updated and brand new gameplay mechanics, and a hint of horror that was more intense than the scariest parts of the first one. The story is brutal, it's no longer a tale about love and hope, is a tale about grief, rage, and revenge. It's an entire lesson of empathy and humanity. It caught me by surprise, and it changed me. No game ever had an impact like that in my life, and I doubt it ever will. 
«Blew my mind»
«That ending!»
Graphism excellent, ost too. Gameplay meh at least u can personalize it. Ever fell tension cause u dont have amo in a resident evil, guess what just turn the option increase loot. The story is certainly the worst part of it, with a scenario who try so much to subvert expectation than it doesnt make any sens and stupid forgetballe character who are stupid af. Just one exemple, u kill somebody in front of his friend they say to u i will kill u what to do ? leave and forget a good night will certainly change his mind. Also they have change the first one in the flashback guess they need consistency at some point
«Waste of time»
«Oh God i managed it»
Completed 2/20/21
This game is the best thing happened to me in 2020. It screws open-world and multi-ending products just delivering a masterpiece story in a mind blowing way.
«Blew my mind»
«Just one more turn»
Masterpiece
«Blew my mind»
«Can’t stop playing»