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Genshin Impact review
Meh
by Lufalu

Después de jugar desde el primer día hasta nivel 20 (he visto que es basicamente lo mismo de este nivel en adelante) he notado que el juego no tiene encanto ni mucho que ofrecer. Lo poco que lo hace distinto, por así decirlo, son sus personajes kawaii los cuales son tomados prestados de su otro juego honkai impact.

Esta por demás decir que es un clon descarado de BOTW que incluso le roba algunos escenarios y cinematicas. 
La historia es muy genérica y hasta cierto punto aburrida. tiene algunos detalles acertados pero son muy minimos, el multiplayer está lejos de ser algo disfrutable y el juego es muy ''grindy'' farmear, farmear y más farmear.

Al ser de una desarrolladora china, se puede notar lo pay to win que es. Lo casi imposible que es obtener el personaje que tu quieres o bien, algun item decente, los drops de items son todos los mismos y sinceramente, tiende a ser aburrido despues de unas horas cuando ves que no hay loot variado.

El estilo gráfico tomado de BOTW, los personajes en si no sobresalen en nada importante o fundamental solo son llamativos. El juego carece de personalidad y no sobresale en nada particularmente hablando.

Me decepcioné y se nota que la curva de nivel, para ser relevante es demasiado elevada, el farmeo es interminable y la experiencia multiplayer muy seca/sosa. 

Muchos personajes se sienten inservibles comparados con los personajes de pago 5 estrellas.

Sin mencionar su polémica con el sistema anti cheat que se ejecutaba después de cerrado el juego. 

En fin, siento que este juego quería mucho pero no encantó como esperaba. Es un juego agradable para pasar unas horas pero se vuelve muuuuy repetitivo después de un rato lo cual lo hace tedioso y olvidable.

Habrá gente que no le interese lo anterior o se quedan por el apartado grafico o que les gustan los personajes (como lucen) y está bien, hay un cada cual para un cada quien. En lo personal, no lo recomiendo y siento que fue una decepción tanto hype que levantó para poder terminar con este producto final.
«Disappointment of the year»
«I could make it better»

Other reviews7

I could talk about the game's faults and surprising strengths for hours but the bulk of my feelings can be summarized as: there's a really interesting party-based open world action RPG in here... once you get past all the other stuff.

Barring the obvious gacha and free to play mobile game mechanics that are just ways to get you to play the game more and so you're more likely to spend money on it, and the slog that is the quest design, once you get into the meat of building characters and parties there's a lot of fun to be had. Experimenting with new builds on specific characters or testing out new party layouts to see how a new character you just got synergizes with others is really enjoyable and satisfying, although the process of building a character to a high level can have its fun dampened by the aforementioned mobile game mechanics like the "you have X amount of energy per day" nonsense.

The world design (when its not being hampered by the more annoying quests of the game) is genuinely quite great too, particularly in more recent areas, the Chasm zone that was released in patch 2.6 probably being one of my favorite areas to have explored in a video game, with not only interesting scenery, but verticality in the zone's design that the player has to traverse, winding paths that loop back onto each other for shortcuts, and hidden nooks and crannies with rewards for players that explore the map outside of the area's main questline. While this game did (and probably still does) have a reputation for being a Breath of the Wild ripoff, and it does very heavily base its mechanics on that game, I think there's enough subtle differences and entirely new things to make the game its own experience, and a great experience too. At times. 

It's very unfortunate that this game is so plagued with the predatory mechanics of gacha and other in-game purchases, because there is a lot to enjoy here- once you've learned to deal with the games more frustrating aspects. Also Mihoyo is somehow making a game where you can't skip the in-game cutscenes, which should be considered a cardinal sin in the year of 2022.
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«Can’t stop playing»
This is a free game
«Can’t stop playing»
«Sit back and relax»
There is no way to stop playing this game))))
Chinese magic
«Can’t stop playing»
kinda shocked that game run on mobile and it s run better tha breath of the wild on switch. The game is a chinese action rpg free2play in an open world. The fight is deep enough to not be bored after 100 hour. U can make build and optimize charcter and it s great even if it s just grind. The monetisation is an issue cause, even if i never needed to buy anything to pregress it s totaly predatory ( u can win premium currency in the game) . The progression seem more behind grind than a paywal and for that the game is enjoyable. The environement are great and the sens of variety and discover in the world is great. 
«Blew my mind»
«Sit back and relax»
If it was a regular, non-F2P game it would be a lot better. As it is the game has two large problems for me:
1. You get a very limited set of weak characters. All the decent characters are lock behind gambling with very low odds.
2. They give you access to the game at a snail's pace. It's not so limited at the start but eventually I couldn't progress through the story without hours of grinding (or weeks of very little playtime).

Date Dropped: 2020-11-05
Playtime: ~ 15h
Enjoyment: 5/10
Recommendation: No
Different from "zelda clone" as everyone said, Genshion impact has it just as an inspiration. The game is really massive, has a lot of things to do (even in the first release), has a immersive world, exceptional levels and good main story line. The playable characters are really great and this makes you excited to get them all (currently there are 24 playable characters). There are a lot of references to other things, like studio ghibli, zelda and sword art online (the ones I could find). Everyone should try it and get level 20 before saying anything bad against the game, because it's there when the game starts (and keeps getting new things every level, full upgrades starts being real at level 35+). Sadly, the co-op isn't that much, but they're working on it already. Again, everyone should test it.
«Blew my mind»
«Can’t stop playing»
nice