An Orwell-style game, where you have to spy on people on behalf of a mysterious club, the Primates Club. Its scenario is much lighter and more humorous compared to "Orwell" or games with a common theme, such as "Beholder 1" or "Papers Please". I enjoyed my time on it, but I find that the "survival" aspect (sleep, hunger and health management) takes away from the player's freedom. I wish I had more time to observe/spy on everyone. Also the scenario is nice, but I was expecting something more "advanced". Especially since, even after getting all 3 available endings (Humdrum Monkey, Tame Monkey and Enlightment Monkey), not to mention the variations for the fate of the "cage dwellers", I still don't know what exactly the Primates Club is. Who founded it, why, how long has it been in existence, etc? In spite of everything, Do Not Feed the Monkeys is a pleasant game, easy to learn and worth playing.