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The Initial review
by Mia Blais-Côté

A very good hack'n'slash that I recommend. Simple but catchy storyline, cute heroine and quick fights. I have to admit that the enemies are often the same so the game can get boring before the final fight.

Other reviews2

Translated by
Microsoft from Spain
My First Bittersweet Refund is the best description of this work, on the one hand belongs to a genre of videogame that I love, the Hack and Slash, with a female character, mechanics that without being perfect, are fine, dubbing in Japanese language with a seiyuu to which Do recognize in any work, and the sound that is good but does not excel, there ends the good and start to show the failures, as I mentioned the mechanics are very improved, starting with the combos that are easily interrupted by the enemies, especially the Final bosses, it is somewhat frustrating but I think it would be too easy not to be so, it is not all bad, attacks loaded, take a long time to load, the scenarios are small, and interrupt you with a touch, so, or you load when you get to the stage or you can not use , yes, it's very colorful, the Dodge and lock, are assigned to the same button and to be like this, block or dodge randomly, depending on whether you move the character or not, then we have the button to run, which waste, the most you can do with it is a Dash to attack a enem Igo Close, and sometimes I feel it works better than evasion, animations in general are fine, but only during combat; The executions, dodge, loaded attacks and combos are good (when they work clear), where it fails and much is in the facial and body animations during the kinematics, I have seen better animations made by fans, they look rigid, robotic, forced and Scenarios are very artificial, closed and with little interactivity. Technically, I thought it was made in Unreal 4, with its basic textures of plasticine, but no, it's made in Unity, I have nothing against any graphic engine, there's my analysis of _ ICEY, a jewel of the Unity, and I know I could blame the failures to D Icha tool, which is limited, but I feel that they did not take the trouble to overcome those limitations or disguise them, there are slight and occasional slowdowns, I feel that it is badly optimized, after playing for about an hour it crashes, and I do not know if the settings Graphics are applied. The story goes about minimal, replicator girls, robots and out-of-control espers, but it's all part of a plan to... Look sal to Dar Espadazos. And something I do not know how to interpret, are the characters, that the protagonist is the typical Lolita showing her pantis I do not care, the problem comes when that Lolita is so much like Marie Rose, owned by Team Ninja (that company that takes DLCs with games) and read in the forum To a modder of DOA that finds suspicious similarities... I do not know what to think, I hope it's just a coincidence or so I want, but it does not end there, I find similarities with a final boss, much like Kasumi, and another that reminds me of the pre-alpha version of Nier: Automata I did not play, why? I know the game is not or will be the G. OT. And. of 2017 and that some attractive characters sells, but is it so difficult to create one?, have a game that with all your bugs is entertaining and with some patches can be more than recommended, I hope this will clarify soon. At the moment I do not recommend it, it is a game that should be in early access, however, its cost is low and much as it has the dubbing of Kigumiya Rie (I hope you have paid and not copied the phrases of the anime that comes out his voice) is still an Indie , which would be a good justification 9 years ago. And by the way, if you are going to write an analysis, at least play it for more than an hour, of course if you can, do not be carried by a pretty face as much as it is Marie Rose
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