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The 7th Guest review
Meh
by Christopher Tristan

The puzzles are difficult and the idea is interesting, but unskippable cutscenes/dialogue ruin the pacing of the game. Whenever you need to restart a puzzle or try again you have to watch the video and listen to the narrator/characters. You also have slow dragging videos whenever you turn around or go somewhere. These unskippable bits really make the game tedious, so it's only worth sitting through if you really like the puzzles/story.
>noderunner_
Also check out Clandestiny.
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accujazz
Yeah, in the early 90s the live action video in video games had a wow-factor, so the cutscenes were not a problem at all and a huge part of the appeal. I really wish some would release the remake of the original puzzles from 7th Guest but on mobile and without a "walking the house" part.
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Other reviews4

Translated by
Microsoft from Deutsch
Cult PUR!!! My second PC game (386s) to Inca. In the Meantime, it has an effect. But one Compares the many Years between then and now ... The Technology that was possible at that time and that is now possible ... The felt Size of 7th Guest at that Time to that of Games of today ... The Horror Factor that was possible at that time to what is now possible ... The Multimedia Performance of the 7th guest to the of today ... So ♥ ♥ ♥ ♥--at all Games that are currently coming out high against 7th guest starting!!! For Nostalgists and all Those who remember may like a clear Buy-must!!! Clear Thumbs up:-)
Translated by
Microsoft from Deutsch
After about 45 Minutes in two runs, I had to put the Game aside. The "bad" Graphics are not the Problem with this Game, that is simply due to Time and it does not hinder playing. However, I had a big Problem with the slow Non-breakable Animations. For example, if you have clicked on a Mask Symbol and started a Dialogue, the Mask does not always disappear. Therefore, it could be a new Dialogue that you do not want to miss. Well, misthought and you have to listen to a Conversation for a minute. The Movement Animations are also very slow, which is very annoying just when you think you have overlooked something. If you have to try something with certain Puzzles, because you simply don't know how it works yet, it's all the more annoying when you do two Clicks, you sit back the Puzzle and you have to listen to the Explanation again before you can try it again. Furthermore, one has to get used to the fact that the Skeletal Hand (the Cursor) does not reach where the Finger ends, but in the Middle of the Hand. Otherwise, however, I only heard Good things about the Story. So If You can live with the artificial Time-eaters, I can't:-(
Translated by
Microsoft from Deutsch
A Classic of Game History that has made History itself. If you know and love the Game From before, or are looking For a challenging Puzzle adventure, there's nothing wrong here. In the Game you run from Room to Room, solve different Puzzles (intelligence and Patience games) and thus open new Spaces that were previously closed. If you can't get on with a Spartout puzzle, there is a Book in the Library (one of the First Rooms on the ground floor), which gives solution Aids by clicking on it and solves the puzzle itself at the third click. In Between, there are always indented Scenes with real Actors telling the Story. Partly a little confusing, since the Scenes are not necessarily shown in the right Order (if you want to know the complete Story, I recommend the Book!). Unfortunately, many younger Players or New Entrants to the Genre probably won't like it. The Game is from 1993 with corresponding Graphics and Sound. Pro:-very good Puzzles-atmospheric-Classics-Good Music (1993!) Kontra:-Scen/Dialogue you can't skip Graphics and Sound I intentionally don't consider as a counter. On the Contrary: The Game is, as mentioned, from 1993 and by then These were absolutely top!