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We Were Here review
by Graham Kaletsky

Solve a puzzle with a friend.

Other reviews5

This was a very fun coop game. It has some jank to it in some spots but I think the emphasis on teamwork and communication is great. We don't get too many games like this anymore.
«Better with friends»
Translated by
Microsoft from French
We were here is a 2-co-operative game, or we must try to escape the mansion and the puzzles that it encloses. Both players can only communicate thanks to the microphone. A player gives the information around him so that the other player finishes the puzzles. The puzzles are very well thought out and the game is full of unresolved mystery I recommend this game to all people who want to play with a friend in cooperation, more than it is grauit, if you want more, the game we were here too although it is pay is just as b with the same concept.
Translated by
Microsoft from Deutsch
For me, this Game has been a unique Experience. I was skype with a Buddy, just talking about the walki-talki and the first thing we noticed, we need communication rules, otherwise we just chat Into the Word without realising it. We suddenly had to think about it, because we could not say: I mean the Symbol, but the Geometry of the Symbols had to describe the other. From fat Cat girls to Screaming houses, EVERYTHING was XD The Form of how you have to interact socially and communicatively with your Fellow Players, I've never experienced before and is a refreshing Experience for any Experimentation! Therefore: Try it out, it's free and enjoys a whole new Gaming Experience Once 2 Hours;)
Translated by
Microsoft from French
We were here ▸ wrote well, I knew this name game for quite some time but I had never jumped until a buddy offered me to play it not so long ago. And frankly, although we finished the game quite quickly, I can only say that I spent a very good time trying to understand what my partner meant and vice versa. We were here is a co-op game exclusively in English, so you will need a correct level in English; It's still easy English though. Graphically & in terms of ambience, it is quite correct although it may not be enough Opti on some points, preventing total immersion. A note that there was no VR; can be that in VR, immersion is more interesting. Sympathetic however the talky walky allowing to communicate, it adds a realistic aspect OK tier, even if for the shot we used discord. Overall, we were here, it's the story of two pelos who find themselves locked up in a castle for no one knows what reason and who are trying to get away with it. We do not know why they are in different rooms but NP, it makes the gameplay more interesting since you will have, basically, two possible roles: the observer, who observes therefore. The Explorer, who explores & ventures into the Dungeon. I know, it may sound amazing but the names are explicit: o You will have it understood, it is not worth hoping to play it alone. But if you are, there is indeed a partner search module. In short, we were here is a good free game to have fun for at least an hour. It does not sparkle by its history, nor so much by its atmosphere & its soundtrack but by its ingenuity to know how to handle the urge for cooperation. You can follow the page curator here: sacrez'art.
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