Average Playtime: 2 hours

We Were Here

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About

Lost and separated in an abandoned castle set in a frozen wasteland. Your only possession left is a walkie-talkie, with a familiar voice on the other end. Can the both of you find your way out in time?
In We Were Here two players are trapped inside an abandoned castle. Player One is confined to a small secluded part of the castle. Player Two roams the castle trying to find Player One. Every room challenges your wits and ability to communicate clearly, using only your voice. There is no other way to communicate with each other, so make sure you have a microphone ready!
Are you ready to find out how well you and your friends work together? If you like living on the edge, try playing it with a complete stranger!
Inspired by games such as: Myst, Amnesia: The Dark Descent and real-life escape rooms.
Both players have a completely different game experience.
Explore beautifully crafted environments in a fictional castle inspired by Castle Rock, Antarctica.
Overcome challenging puzzles by working together.
Atmospheric thriller setting that will keep you on the edge of your seat.
Optional Virtual Reality support. Enjoy the game with- or without VR!

Metascore
63
Release date
Developer
Total Mayhem Games
Publisher
Total Mayhem Games
Age rating
13+ Teen
Website
http://totalmayhemgames.com/games/we-were-here/

System requirements for PlayStation 4

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04
  • Processor: i3-4130 or equivalant
  • Memory: 4 MB RAM
  • Graphics: Intel(R) HD Graphics 4000 or equivalant
  • Network: Broadband Internet connection
  • Storage: 4 MB available space
  • Additional Notes: A working PC-compatible microphone

System requirements for macOS

Minimum:
  • OS: Mac OS X version 10.12
  • Processor: Intel i5-5250U or equivalant
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 6000
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Additional Notes: A working PC-compatible microphone
Recommended:
  • OS: Mac OS X version 10.12
  • Processor: Intel i7-6920HQ
  • Memory: 8 GB RAM
  • Graphics: Radeon Pro 455
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Additional Notes: A working PC-compatible microphone

System requirements for PC

Minimum:
  • OS: Windows 7 32/64 bit
  • Processor: i3-4130 or equivalant
  • Memory: 4 GB RAM
  • Graphics: Intel(R) HD Graphics 4000 or equivalant
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Additional Notes: A working PC-compatible microphone
Recommended:
  • OS: Windows 10 64 bit
  • Processor: Intel Core i5-4460
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 960 equivalant or higher or a Nvidia GTX 1060 for VR
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Additional Notes: A working PC-compatible microphone

System requirements for Xbox One

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Last Modified: Mar 29, 2024

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iBarin

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Co-Op Games
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Random We Were Here Bullshittery
Dec 25, 2017
SovietWomble
ÇA COMMENÇAIT SI BIEN... 😵 (We Were Here Together ft. Doigby)
Oct 25, 2019
SQUEEZIE GAMING
ON TROUVAIT ÇA FACILE... 😵 (We Were Here ft. Doigby)
Jun 20, 2019
SQUEEZIE GAMING
ON TESTE NOTRE AMITIÉ ! ✅ (We Were Here Too ft. Doigby)
Jun 26, 2019
SQUEEZIE GAMING
We Were Here Forever ► КООП-СТРИМ
May 21, 2022
Kuplinov ► Play
ON NE COMPREND RIEN... 🤯 (We Were Here Together ft. Doigby)
Nov 15, 2019
SQUEEZIE GAMING
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1,000,000 items
2.08%
Lights, camera...
Assisted in escaping the Haunted Theater
2.15%
Is that another...
Escape from the Dark Hallway
2.47%
Dungeons and...
Escaped from the Dungeon ..and the dragon.
2.47%
...Between The Eyes
Assisted in escaping the Storage Room ..and no the answer is not a nose
3.65%
The Curse of Castle Rock
Obtained all We Were Here tropies
view all achievements
30 items
Puzzles and Spooks With Poisonousrose_ | This may end our friendship...| !merch !TGK
We Were Here any%glitchless first sub 5 (4:55.820)
[18+ Spider Vtuber] BIMBOLLAB w/ Aloryn!! ~ !music
View all streams
182 items

We Were Here reviews and comments

This was a very fun coop game. It has some jank to it in some spots but I think the emphasis on teamwork and communication is great. We don't get too many games like this anymore.
«Better with friends»
Solve a puzzle with a friend.
Translated by
Microsoft from French
We were here is a 2-co-operative game, or we must try to escape the mansion and the puzzles that it encloses. Both players can only communicate thanks to the microphone. A player gives the information around him so that the other player finishes the puzzles. The puzzles are very well thought out and the game is full of unresolved mystery I recommend this game to all people who want to play with a friend in cooperation, more than it is grauit, if you want more, the game we were here too although it is pay is just as b with the same concept.
Translated by
Microsoft from Deutsch
For me, this Game has been a unique Experience. I was skype with a Buddy, just talking about the walki-talki and the first thing we noticed, we need communication rules, otherwise we just chat Into the Word without realising it. We suddenly had to think about it, because we could not say: I mean the Symbol, but the Geometry of the Symbols had to describe the other. From fat Cat girls to Screaming houses, EVERYTHING was XD The Form of how you have to interact socially and communicatively with your Fellow Players, I've never experienced before and is a refreshing Experience for any Experimentation! Therefore: Try it out, it's free and enjoys a whole new Gaming Experience Once 2 Hours;)
Translated by
Microsoft from French
We were here ▸ wrote well, I knew this name game for quite some time but I had never jumped until a buddy offered me to play it not so long ago. And frankly, although we finished the game quite quickly, I can only say that I spent a very good time trying to understand what my partner meant and vice versa. We were here is a co-op game exclusively in English, so you will need a correct level in English; It's still easy English though. Graphically & in terms of ambience, it is quite correct although it may not be enough Opti on some points, preventing total immersion. A note that there was no VR; can be that in VR, immersion is more interesting. Sympathetic however the talky walky allowing to communicate, it adds a realistic aspect OK tier, even if for the shot we used discord. Overall, we were here, it's the story of two pelos who find themselves locked up in a castle for no one knows what reason and who are trying to get away with it. We do not know why they are in different rooms but NP, it makes the gameplay more interesting since you will have, basically, two possible roles: the observer, who observes therefore. The Explorer, who explores & ventures into the Dungeon. I know, it may sound amazing but the names are explicit: o You will have it understood, it is not worth hoping to play it alone. But if you are, there is indeed a partner search module. In short, we were here is a good free game to have fun for at least an hour. It does not sparkle by its history, nor so much by its atmosphere & its soundtrack but by its ingenuity to know how to handle the urge for cooperation. You can follow the page curator here: sacrez'art.
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