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Resident Evil: Village review
Exceptional
by izummonster

Cool
«Can’t stop playing»

Other reviews20

10/10
«Constantly dying and enjoy it»
Played it in VR on psvr2. Such an awesome game. Great graphics and gameplay. Interesting story.
Taking huge inspiration from Resident Evil 4, Village manages to actually be a great follow up to RE Biohazard. This game is strong in nearly every way. It manages to have a great story following Ethan Winters rescuing his daughter from Mother Miranda and the 4 lords. 

Every section of the game is able stand on its own with a unique atmosphere that separate it from the others. Lady D's castle managed to be a highlight so early in the game. The Beneviento house managed to bring some of the best horror we've seen in a good while. Moreau was probably the weakest of the 4. Heisenberg's factory was probably the closest we got to that unsettling feeling present from Dead Space where something can be at the end of the metal corridor or right behind you. 
Played it in standard difficulty and had a blast. Story is entertaining, game does not over stay it's welcome. Plenty creepy areas, and the fact that the games doesn't always go for shooting in some places was a nice touch to add to the horror element. 9/10.
What a ride! Started slow but as soon as you enter the castle, and solve the puzzles there, it just sucks you in. 
As for scares, it's only inside the castle, after that it's not as scary, which is a plus for me.
I finished it in around 6 and a half hours. Pretty good!
«Blew my mind»
«Can’t stop playing»
Amazing
«Blew my mind»
I went in completely blind, didn't even know it was a continuation of 7. I was pleasantly surprised. Great story, interesting environments, and gut-churning hand-based horror.

Date Completed: 2021-07-26
Playtime: 10h
Enjoyment: 9/10
Recommendation: Top class horror
Just a cohesive linear AAA-game, of which there are not enough in our time.
This is a fantastic entry in the franchise, I've really enjoyed the shift towards the first-person perspective and how the series has used it to bring back some scares. The flow of the world at times felt clunky, I enjoyed the amount of missable areas, but the exploration felt too easy compared to the earlier games (that this seemingly takes more influence from), while also being a little bit too open and indirect compared to RE7 (which is a very effective linear experience). 
But most importantly, this game strikes a perfect balance between some legitimately fucked up and interesting horror with the larger action set pieces of the 4-6 entries. House Beneviento stands out as one of the highlights for me, not just in this game, but in the franchise as a whole. This game, even more than RE7, returns to one of the prime factors that stood out as the main source of horror in the original trilogy, which is grotesque body horror, and RE8 has plenty of that.