Average Playtime: 16 hours

Resident Evil: Village

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About

Experience survival horror like never before in the eighth major installment in the storied Resident Evil franchise - Resident Evil Village.

Set a few years after the horrifying events in the critically acclaimed Resident Evil 7 biohazard, the all-new storyline begins with Ethan Winters and his wife Mia living peacefully in a new location, free from their past nightmares. Just as they are building their new life together, tragedy befalls them once again.

System requirements for Xbox Series S/X

System requirements for PC

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: AMD Ryzen 3 1200 / Intel Core i5-7500
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 560 with 4GB VRAM / NVIDIA GeForce GTX 1050 Ti with 4GB VRAM
  • DirectX: Version 12
  • Additional Notes: Estimated performance (when set to Prioritize Performance): 1080p/60fps. ・Framerate might drop in graphics-intensive scenes. ・AMD Radeon RX 6700 XT or NVIDIA GeForce RTX 2060 required to support ray tracing. System requirements subject to change during game development.
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: AMD Ryzen 5 3600 / Intel Core i7 8700
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 5700 / NVIDIA GeForce GTX 1070
  • DirectX: Version 12
  • Additional Notes: Estimated performance: 1080p/60fps ・Framerate might drop in graphics-intensive scenes. ・AMD Radeon RX 6700 XT or NVIDIA GeForce RTX 2070 required to support ray tracing. System requirements subject to change during game development.

System requirements for iOS

System requirements for PlayStation 5

System requirements for Nintendo Switch

System requirements for Xbox One

System requirements for PlayStation 4

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Last Modified: Mar 17, 2024

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Resident Evil: Village reviews and comments

Played it in VR on psvr2. Such an awesome game. Great graphics and gameplay. Interesting story.
Taking huge inspiration from Resident Evil 4, Village manages to actually be a great follow up to RE Biohazard. This game is strong in nearly every way. It manages to have a great story following Ethan Winters rescuing his daughter from Mother Miranda and the 4 lords. 

Every section of the game is able stand on its own with a unique atmosphere that separate it from the others. Lady D's castle managed to be a highlight so early in the game. The Beneviento house managed to bring some of the best horror we've seen in a good while. Moreau was probably the weakest of the 4. Heisenberg's factory was probably the closest we got to that unsettling feeling present from Dead Space where something can be at the end of the metal corridor or right behind you. 
Cool
«Can’t stop playing»
Played it in standard difficulty and had a blast. Story is entertaining, game does not over stay it's welcome. Plenty creepy areas, and the fact that the games doesn't always go for shooting in some places was a nice touch to add to the horror element. 9/10.
What a ride! Started slow but as soon as you enter the castle, and solve the puzzles there, it just sucks you in. 
As for scares, it's only inside the castle, after that it's not as scary, which is a plus for me.
I finished it in around 6 and a half hours. Pretty good!
«Blew my mind»
«Can’t stop playing»
Amazing
«Blew my mind»
I went in completely blind, didn't even know it was a continuation of 7. I was pleasantly surprised. Great story, interesting environments, and gut-churning hand-based horror.

Date Completed: 2021-07-26
Playtime: 10h
Enjoyment: 9/10
Recommendation: Top class horror
Just a cohesive linear AAA-game, of which there are not enough in our time.
This is a fantastic entry in the franchise, I've really enjoyed the shift towards the first-person perspective and how the series has used it to bring back some scares. The flow of the world at times felt clunky, I enjoyed the amount of missable areas, but the exploration felt too easy compared to the earlier games (that this seemingly takes more influence from), while also being a little bit too open and indirect compared to RE7 (which is a very effective linear experience). 
But most importantly, this game strikes a perfect balance between some legitimately fucked up and interesting horror with the larger action set pieces of the 4-6 entries. House Beneviento stands out as one of the highlights for me, not just in this game, but in the franchise as a whole. This game, even more than RE7, returns to one of the prime factors that stood out as the main source of horror in the original trilogy, which is grotesque body horror, and RE8 has plenty of that. 
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