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Half-Life 2 review
Exceptional
by elzeta

based
«Blew my mind»
«Can’t stop playing»
«Time-tested»
«Liked before it became a hit»
«Constantly dying and enjoy it»
«Beaten more than once»
«OST on repeat»

Other reviews18

Masterpiece 
«Blew my mind»
«Can’t stop playing»
Completed as of writing this review: Base Game.

Man, that is one heck of a revolution for the first-person shooter genre. Half-Life 2 is one of those legendary games that were technically impressive for their time. The gameplay was also fun and even addictive. However, there are some parts that were a little too complicated to figure out. Not a big problem though. I also would like to mention how good of a job Valve has done to make this game as immersive as possible. There were a lot of times when the scenery felt too real, and for 2004 that blows my mind to imagine what kind of a game that was. I'd suggest this game to everybody who is a fan of the genre, it is really a heck of a ride.
«Blew my mind»
«Sit back and relax»
Played it for the first time in 2021. Can't believe a 15 year old 1st person shooter still holds up. You can expect old strategy based games or arcade games being addictive in today's times. But a first person shooter to do that is unreal. My favorite part about the game is how satisfying using the weapons feel like. Gravity Gun Ultra Pro Max!!!!
The last generation of mankind is given a choice. To live in slavery or to fight and die free. A post-soviet atmosphere so familiar to Eastern Europeans. A reference to the USSR and the totalitarian society inspired by the novel «1984».
«Time-tested»
«Beaten more than once»
I have clear memories of watching the E3 tech demos of this game over and over before it was released. Finally playing this game a few months later was heaven at the time. In retrospect, the game was revolutionary, but is held back by many of the same problems present in Half Life 1.
«Blew my mind»
Got me into the FPS Genre and there is no other game I'd rather go back to.
«Blew my mind»
Solid and well-produced, especially in terms of sound and lighting, but I end up agreeing a lot with the old Errant Signal video about this one: a bit too drawn out, weight-based physics puzzles wear out their welcome, and a story that simultaneously happens around Freeman while also flattering him around every corner. It's wild how well these games hold up graphically and stylistically, though.
Very atmospheric game. Great!
«Beaten more than once»