Its been a number of years since I checked this game out, so take this commentary with a large grain of salt. Unless they patched it out, I have a vivid memory of a terribly lengthy mandatory post-death sequence that was forced onto players every time they died. A Valkyrie resurrects the player in the unskippable sequence, slowly taking the dead avatar to the heavens before allowing the player to respawn. Keyword there: slowly. Though the gameplay was passable and grouping up with other players minimized the death counter to a degree, this mandatory sequence alone is enough to significantly impact the gameplay. This is a rent, if anything, but if you decide to go that route, be fully aware of this drawback.