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Pillars of Eternity review
Meh
by Juri

The writing is okay, the gameplay is classic and nothing to be surprised with.
However, I think some drawbacks come from crowdfunding, like I never liked that stronghold idea. Building new objects is quite useless as a feature and it doesn't add to the game in the sense of the story. However, I understand that this was put as a goal on Kickstarter, so this feels very laborious. There are some other moments in the game that feels unnecessary.
So it is definitely a must have if you fancy a traditional cRPG, but for all others I doubt this will be a good experience.
«Disappointment of the year»
Woland
Agree. I just tried to ignore stronghold part. If ignoring this par game plays as good classic old-fashion RPG.
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Microsoft from Deutsch
A first-class Game. Amazing that something like this is possible about Kickstarter. Pillars of Eternity seems like a Gaming-forged has caught a particularly good Day. In Terms of Look and Feel, the Similarity to Baldur's Gate in Gameplay, etc., everything is already in the Comments. Therefore, rather a few further comments: It is probably a good Idea-with strict spoiler discipline-to look at the general History Of the World Eora, its Continents, its peoples, religions, Its Important historical Personalities, so ' the Story so far ' Watch in a Pillars wiki before you start playing. Because the Game starts in the Middle of the Game world, there is no thematic Prepoonises.All The characters and also the Companions are deeply interwoven into the Game world and not only run in this Round. It makes Sense to bring a little bit of "General Education" with you with you with you in terms of the Game world and not to wait until you have clung them together from the Books you find ' In Game ' bit by bit. As a pure Hack & Slash, you can NOT play a Game of that Depth anyway. Dialogues and Decisions play a big Role and Events have a History. The Quarter of An Hour it takes to orient yourself roughly in terms of the Game world and The Background is well invested. What you should also know: This Game has a strong philosophical-theological Touch-into the Game world of Magic and Dwarf Forges. This will probably be found either appealing or abhorrent. That should be said because this Issue is omnipresent beyond a few Side Quests at most. Almost everything in Pillars of Eternity revolves around the Theme of "Animation," something like ' Soul technique ', ' soul transplantation ', ' Replaning ', etc.). You get bumped into it almost from the Beginning and it's the Main Theme of the whole Game world. The Settlement, its Opportunities, its Abuse are the social Theme of the eastern Continent on which history takes place. The Player can't help but grapple With leading Countless Dialogues to make moral Decisions, to position himself to do so, too. Of Course, ' Animacity ' is just one Element of a Fantasy story, but it is built on the Concept of the Soul from the ancient Philosophies of our World. This Game is Phantasy-but the Plot has a mental Sign. With a hard atheist View of the world, you should enjoy this Game less Than you do with a somehow spiritual one. For example, soulless Children are born in some Regions of the Game world. If one believes that Soullessness is quite normal and that only Cellaps walk around mechanically, it will be difficult to put yourself into the Game World in many Places. One can say without Exaggeration: With the Szientist view of the world In Fashion today, which denies existence that cannot be counted or weighed or measured, essential Parts of the Game's History will seem pointless (not to be confused with Unrealistic). A certain Amount of ' Soul Theory ' is definitely helpful in this Game, otherwise the Story and The Dialogues are quickly quite hard Rusks.
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The game is exactly what is promised. If you are fan of old-style RPG like Baldur's Gate or Icewind Dale, then you will definitely feel yourself at home. PoE does not reinvent the genre or at least bring some new ideas to the table, it is what it is, a classic gameplay with fancier modern graphics and a new solid story and setting.