Pillars of Eternity
About
In the land of Dyrwood, which suffers from a supernatural and inexplicable misfortune: children in Dyrwood are become "Hollowborn", what means, without a soul. The main character gets into a storm, discovering the talent of the "Watcher", which allows him to communicate directly with other people's souls and see other people's lives. During the game, he must reveal his purpose and find a way to solve the problem of "Hollowborn" children.
You will need to travel around the world of Eora, performing tasks for different groups, the relationship with each of which determines a specific reputation system. Reputation is calculated separately for each group and depends on the actions of the player. Fights with opponents occur in real time with the ability to stop the time. Up to five characters-companions can accompany the hero, they not only help in combat but also reveal some important details of the plot.
This game uses a unique role-playing system. A prominent place in it is given to the skills and abilities of the character, not related to the battles. The feature of this system is that the combat and non-combat skills of the character develop independently.
System requirements for PlayStation 4
System requirements for Xbox One
System requirements for macOS
- OS: OS X 10.6.3 Leopard 64-bit or newer
- Processor: Intel Core i5-540M @ 2.53 GHz
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 6750M or NVIDIA GeForce GT 330M
- Storage: 14 GB available space
- OS: OS X 10.9 Mavericks 64-bit or newer
- Processor: Intel Core i5-540M @ 3.40 GHz
- Memory: 8 GB RAM
- Graphics: Radeon R9 M290X or Nvidia GeForce GTX 775M 2GB
- Storage: 14 GB available space
System requirements for PC
- OS: Windows Vista 64-bit or newer
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
- Storage: 14 GB available space
- Sound Card: DirectX Compatible Sound Card
- OS: Windows Vista 64-bit or newer
- Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
- Memory: 8 GB RAM
- Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
- Storage: 14 GB available space
- Sound Card: DirectX Compatible Sound Card
System requirements for Linux
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
- Storage: 14 GB available space
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
- Memory: 8 GB RAM
- Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
- Storage: 14 GB available space
Where to buy
Top contributors
Pillars of Eternity reviews and comments
Pillars of Eternity is a cRPG. If you're unfamiliar with the term, it means the game has similarities to pen and paper roleplaying games like Dungeons and Dragons or Pathfinder. Unlike those games, however, Pillars of Eternity was designed from the ground up to be played digitally, so you won't be bogged down by some of the awkwardness that comes along with playing a tabletop digitally. This doesn't mean the system is easy to pick up, however. It will require a lot of reading of in-game tutorials, glossaries of terms, and help menus. Fortunately, all of this is in-game and won't require you to look anything up online. You can also pause the game at any time to micromanage your party's actions, reminiscent of Dragon Age: Origins.
The game's narrative plays like an oldschool "choose your own adventure" book, with stat checks and dialogue options and choices scattered throughout every encounter. If you've played Fallout: New Vegas, you're familiar with the caliber of writing Obsidian is capable of when it comes to branching narratives, and Pillars of Eternity is no exception. There are moral quandaries as well as more simple decisions, and the main scenarios are voice-acted to boot. There's one encounter in the DLC that I disliked (assigning a motive to one of my decisions that didn't exist), but aside from that I never felt like I was unable to stay in character.
There is a lot more to talk about in this game, like the stunning visuals, the bleak atmosphere, the fantastic DLC, the mysteries of Eora, dungeon crawling, dragons and wizards, basebuilding, and the like-able (or not so like-able) cast. In the end, its just a stellar roleplaying game that I enjoyed getting immersed in every night.
Get into character and forget the real world exists for a little bit. Don't rush the experience, and enjoy it like you would a good book.
Microsoft from Deutsch
However, I think some drawbacks come from crowdfunding, like I never liked that stronghold idea. Building new objects is quite useless as a feature and it doesn't add to the game in the sense of the story. However, I understand that this was put as a goal on Kickstarter, so this feels very laborious. There are some other moments in the game that feels unnecessary.
So it is definitely a must have if you fancy a traditional cRPG, but for all others I doubt this will be a good experience.