Average Playtime: 10 hours

Pillars of Eternity

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About

In the land of Dyrwood, which suffers from a supernatural and inexplicable misfortune: children in Dyrwood are become "Hollowborn", what means, without a soul. The main character gets into a storm, discovering the talent of the "Watcher", which allows him to communicate directly with other people's souls and see other people's lives. During the game, he must reveal his purpose and find a way to solve the problem of "Hollowborn" children. You will need to travel around the world of Eora, performing tasks for different groups, the relationship with each of which determines a specific reputation system. Reputation is calculated separately for each group and depends on the actions of the player. Fights with opponents occur in real time with the ability to stop the time. Up to five characters-companions can accompany the hero, they not only help in combat but also reveal some important details of the plot. This game uses a unique role-playing system. A prominent place in it is given to the skills and abilities of the character, not related to the battles. The feature of this system is that the combat and non-combat skills of the character develop independently.
Metacritic rating
89
Genre
Release date
Mar 26, 2015
Developer
Obsidian Entertainment
Publisher
Paradox Interactive
Age rating
Not rated
Website
https://eternity.obsidian.net/

System requirements for Linux

Minimum:
  • OS: Ubuntu 14.04 LTS 64-bit or newer
  • Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
  • Storage: 14 GB available space
Recommended:
  • OS: Ubuntu 14.04 LTS 64-bit or newer
  • Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
  • Memory: 8 GB RAM
  • Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
  • Storage: 14 GB available space

System requirements for PC

Minimum:
  • OS: Windows Vista 64-bit or newer
  • Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
  • Storage: 14 GB available space
  • Sound Card: DirectX Compatible Sound Card
Recommended:
  • OS: Windows Vista 64-bit or newer
  • Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
  • Memory: 8 GB RAM
  • Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
  • Storage: 14 GB available space
  • Sound Card: DirectX Compatible Sound Card

System requirements for macOS

Minimum:
  • OS: OS X 10.6.3 Leopard 64-bit or newer
  • Processor: Intel Core i5-540M @ 2.53 GHz
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 6750M or NVIDIA GeForce GT 330M
  • Storage: 14 GB available space
Recommended:
  • OS: OS X 10.9 Mavericks 64-bit or newer
  • Processor: Intel Core i5-540M @ 3.40 GHz
  • Memory: 8 GB RAM
  • Graphics: Radeon R9 M290X or Nvidia GeForce GTX 775M 2GB
  • Storage: 14 GB available space
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Last Modified: Sep 17, 2019

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Pillars of Eternity reviews and comments

Translated by
Microsoft from Deutsch
A first-class Game. Amazing that something like this is possible about Kickstarter. Pillars of Eternity seems like a Gaming-forged has caught a particularly good Day. In Terms of Look and Feel, the Similarity to Baldur's Gate in Gameplay, etc., everything is already in the Comments. Therefore, rather a few further comments: It is probably a good Idea-with strict spoiler discipline-to look at the general History Of the World Eora, its Continents, its peoples, religions, Its Important historical Personalities, so ' the Story so far ' Watch in a Pillars wiki before you start playing. Because the Game starts in the Middle of the Game world, there is no thematic Prepoonises.All The characters and also the Companions are deeply interwoven into the Game world and not only run in this Round. It makes Sense to bring a little bit of "General Education" with you with you with you in terms of the Game world and not to wait until you have clung them together from the Books you find ' In Game ' bit by bit. As a pure Hack & Slash, you can NOT play a Game of that Depth anyway. Dialogues and Decisions play a big Role and Events have a History. The Quarter of An Hour it takes to orient yourself roughly in terms of the Game world and The Background is well invested. What you should also know: This Game has a strong philosophical-theological Touch-into the Game world of Magic and Dwarf Forges. This will probably be found either appealing or abhorrent. That should be said because this Issue is omnipresent beyond a few Side Quests at most. Almost everything in Pillars of Eternity revolves around the Theme of "Animation," something like ' Soul technique ', ' soul transplantation ', ' Replaning ', etc.). You get bumped into it almost from the Beginning and it's the Main Theme of the whole Game world. The Settlement, its Opportunities, its Abuse are the social Theme of the eastern Continent on which history takes place. The Player can't help but grapple With leading Countless Dialogues to make moral Decisions, to position himself to do so, too. Of Course, ' Animacity ' is just one Element of a Fantasy story, but it is built on the Concept of the Soul from the ancient Philosophies of our World. This Game is Phantasy-but the Plot has a mental Sign. With a hard atheist View of the world, you should enjoy this Game less Than you do with a somehow spiritual one. For example, soulless Children are born in some Regions of the Game world. If one believes that Soullessness is quite normal and that only Cellaps walk around mechanically, it will be difficult to put yourself into the Game World in many Places. One can say without Exaggeration: With the Szientist view of the world In Fashion today, which denies existence that cannot be counted or weighed or measured, essential Parts of the Game's History will seem pointless (not to be confused with Unrealistic). A certain Amount of ' Soul Theory ' is definitely helpful in this Game, otherwise the Story and The Dialogues are quickly quite hard Rusks.
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The writing is okay, the gameplay is classic and nothing to be surprised with.
However, I think some drawbacks come from crowdfunding, like I never liked that stronghold idea. Building new objects is quite useless as a feature and it doesn't add to the game in the sense of the story. However, I understand that this was put as a goal on Kickstarter, so this feels very laborious. There are some other moments in the game that feels unnecessary.
So it is definitely a must have if you fancy a traditional cRPG, but for all others I doubt this will be a good experience.
«Disappointment of the year»
The game is exactly what is promised. If you are fan of old-style RPG like Baldur's Gate or Icewind Dale, then you will definitely feel yourself at home. PoE does not reinvent the genre or at least bring some new ideas to the table, it is what it is, a classic gameplay with fancier modern graphics and a new solid story and setting.
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